That is competence, transparency and other stuff.
For example German and French democracies work bit differently.
Or Iranian/Vatican theocracies.
Traits are here, but they are static by themselves.
There would be few properties, that would change effects of civics.
This feature would cause 2 civilizations with same traits and civics have different goverments and bonuses.
Also that would make game more interesting.
Now it seems all "life" comes from cities, that work under ever constant law set until new civics or traits are selected.
For starter it could be influenced by weighted by city size average of crime and education levels of cities
For example German and French democracies work bit differently.
Or Iranian/Vatican theocracies.
Traits are here, but they are static by themselves.
There would be few properties, that would change effects of civics.
This feature would cause 2 civilizations with same traits and civics have different goverments and bonuses.
Also that would make game more interesting.
Now it seems all "life" comes from cities, that work under ever constant law set until new civics or traits are selected.
For starter it could be influenced by weighted by city size average of crime and education levels of cities
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