Fleme
Obey the Kitty!
- Joined
- Oct 15, 2003
- Messages
- 1,205
NOTE! This game is abandoned and the actual game starts at post 5
So, from words to action I decided to actually do a game here in which I'll post my thoughts, musings and hope for some constructive feedback. I really don't know all the bells and whistles of this mod nor do I have the knowledge of what's optimal and what's not.
I have started a game with Hannah the Irin of Lanun on a Large Erebus map with the standard number of enemies, which is 8 or 9, and played my game up to turn 100 as I didn't think there was anything worth much interest in the initial build. I might be wrong here so feel free to correct me if I did something suboptimal at the start.
Difficulty is Immortal, speed is Epic. I've checked "Living World" for extra events as I enjoy them.
Without further ado, here's my start:
Settling next to that fort was a no-no for me so I gave some thought to the possible options. City could've gone 1N, 1NW or 1NW1W and I opted for the latest so I could get three coves. I've found that Lanun (flavor) starts are often green and overall pretty sweet, such as this one here.
My capital build order for the first 100 turns was warrior,warrior, warrior,warrior,wb,wb,wb,warrior,wb,warrior,settler.
Initial research path went Fishing, which I followed with Sailing as I intend to get the GLH. Might not be essential as a second tech but that's what I did. I followed this with crafting, mining and am planning on exploration afterwards. How's that?
Every hut I got had gold. The terrain around is all green and there are some towers which I find really nifty for barb-busting.
At turn 93 there was a report of Acheron making a lair somewhere. It's not near so that won't get in my way.
More green, some event:
And here's the overview of my immediate land. I have a settler ready in a few turns and there are a couple of possible options to settle.
Spot near the pearls would net 1 happy, I can fit 2 coves there. Near the crab I can also fit 2 coves and it's overall a really good location as far as production goes I think. The spot near silk is screaming commerce and the regular civer in me is telling me to go there. The other spots are too far to be considered right now, right?
My start seems isolated but there's atleast some land to the north so I can hopefully get some traderoutes going.
Where should I go from here? Basic infra, which way? Religion? Any and all tips are more than welcome!
So, from words to action I decided to actually do a game here in which I'll post my thoughts, musings and hope for some constructive feedback. I really don't know all the bells and whistles of this mod nor do I have the knowledge of what's optimal and what's not.
I have started a game with Hannah the Irin of Lanun on a Large Erebus map with the standard number of enemies, which is 8 or 9, and played my game up to turn 100 as I didn't think there was anything worth much interest in the initial build. I might be wrong here so feel free to correct me if I did something suboptimal at the start.
Difficulty is Immortal, speed is Epic. I've checked "Living World" for extra events as I enjoy them.
Without further ado, here's my start:
Settling next to that fort was a no-no for me so I gave some thought to the possible options. City could've gone 1N, 1NW or 1NW1W and I opted for the latest so I could get three coves. I've found that Lanun (flavor) starts are often green and overall pretty sweet, such as this one here.
My capital build order for the first 100 turns was warrior,warrior, warrior,warrior,wb,wb,wb,warrior,wb,warrior,settler.
Initial research path went Fishing, which I followed with Sailing as I intend to get the GLH. Might not be essential as a second tech but that's what I did. I followed this with crafting, mining and am planning on exploration afterwards. How's that?
Every hut I got had gold. The terrain around is all green and there are some towers which I find really nifty for barb-busting.
At turn 93 there was a report of Acheron making a lair somewhere. It's not near so that won't get in my way.
More green, some event:
And here's the overview of my immediate land. I have a settler ready in a few turns and there are a couple of possible options to settle.
Spot near the pearls would net 1 happy, I can fit 2 coves there. Near the crab I can also fit 2 coves and it's overall a really good location as far as production goes I think. The spot near silk is screaming commerce and the regular civer in me is telling me to go there. The other spots are too far to be considered right now, right?
My start seems isolated but there's atleast some land to the north so I can hopefully get some traderoutes going.
Where should I go from here? Basic infra, which way? Religion? Any and all tips are more than welcome!