SuicideMW
Chieftain
No problem. I love this mod so keep up the excellent work.
If I find any bugs in the latest beta release, I'll be sure to post it here.
If I find any bugs in the latest beta release, I'll be sure to post it here.
I finally sat down and looked at the Liberation Boost mod, and realized why it doesn't work. It uses the InGame.xml method for activating Lua files, from the days before we learned how to include lua with the 'content' section of ModBuddy. I still had that InGame.xml file in my utilities mod, which is unnecessary now, so I removed it and Liberation Boost will probably work now.
It looks like Tech Diffusion is the exact same thing, simply uses the old ingame.xml method.
I corrected these two mods, also fixed the erroneous worker-turns bug in HoverInfo, and included all these in the download for .11 beta.
I tested and things seem to be working alright for me, haven't had an issue like that before, so I don't really know. Has anyone else encountered an issue with roads?
Beta versions .01-.09 or so had a whole ton of bugs since I was in the middle of working on some new things, hopefully such issues should be resolved in .10 and up.
Are you saying when you trade a luxury for gold per turn, you're not receiving any actual gold? I honestly haven't ever looked at the finance screen, but since gpt trades seem to be working properly in my games I'd suspect it's some display error with the game's finance window. I haven't touched that part of the UI, but I will take a look and see if there's anything I can do.
I also adjusted several national wonders:
- National College
Moved to Philosophy.- Agra Fort
20% cost per city (was 10%)- National Epic
50% (was 25%)
1 per population- National Treasury
1 per population- Oxford University
-40% cost
30% cost per city (was 10%)
1 per population
[Playing 2.0.08]I don't know what Gandhi was doing while we were at war, but throughout the years I got several notifications that he became allied with a CS and that CS declared war on me. Then the next turn he was no longer allied with the CS and I had to go make peace with them. This happened so frequently that I doubt he was doing quests for them or killing barbs or something. I'd guess that he was paying to get 60 influence. Annoying, but I'm not sure there's anything we can do about it since the influence amount will hover at 60 for awhile.
Is far too strong. 50% gpp yield is sufficient. Getting an extra +12 culture or so? Nasty. National wonders should not be stronger than world wonders. Check out stonehenge.National Epic
50% (was 25%)
1 per population