jb1964
Hunter of Fish
Preflight: 130BC, Im in Anarchy and should be for another 4 turns. Wonderful. I attacked the barbcamp and bagged 25g.
Turn 1, 110BC, Incas kill barbhorse and move a settler west towards the coast. Move settlers in NNW towards iron and coastal wheat. Settler in the E moves towards coast to get the whale.
Turn2, 90BC, Incas get pissed cause I crossed their land with an AC. I promise to move on. Cutting off Inca settler w/ ACs. Trade Incas Lit and 6g for HR.
Turn 3, 70BC, Incans are building Sun Tsus and GL. How piggish. We get another AC. Looks like the Inca are going to settle on coast but Ill still be able to grab the wheat. I wanted to be north of it to make more room for our iron-grabber settler but it looks like I might have to settle for south. I settle Dijon on the east coast and promptly discover mustard.
Turn 4, 50BC, We switch to monarchy and get word of a massive barbarian uprising near Avignon that is protected by a pair of warriors. Move settlers into position to found next turn and MM every damn city after government switch. I maintained the current unit build except I switch both coastal cities to galleys.
Construction in 16 w/ 301g and +0gpt with research at 60%
26 units over our 24 unit free limit
Corruption is 20gpt
Turn 5, 30BC, Two barbhorse SoDs move in towards Avignon. 16 in one and 8 in the other. I move a sword in to take some target practice.
I found Cherbourg and Armiens. Hmmm, looks ugly. Should have put Cherbourg out on the peninsula.
Lyons temple to horse, MM growth in 3, horse in 6
Both ACs in the SW pop goody huts and get barbs.
We have more horses and iron to the south. Some nice grassland, forests and hills w/ a cow, tobacco, game and barbs for flavor.
The Incas are only up Const and wont trade for it probably because we have nothing to trade. Iriquois and Arabs are still broke and stupid.
Turn 6, 10BC, Barbhorse SoD killed off sword, archer and our warriors then pillaged and ransacked the snot out of Lyons.
Rouen worker -> barracks
Barb camp in the south has 36 units. Mostly barbhorses. I retreat our AC.
I hire a taxman in Paris. Settler in 2 still.
174g w/ 2gpt and Const in 13 at 70% research rate. Barbs made off w/ a boatload of cash and theyre going to do it again next turn. Sorry gang.
Turn 7, 10AD, Found another barb camp in the NE with a buttload of units. The Inca are moving 12 units through the mountains near our new towns and down towards the south. I hope theyre going barb hunting. Our gold is down to 121 thanks to additional ransacking of Lyons.
Warrior through Lyons attacks and dies to barb.
Turn 8, 30AD,
Paris settler -> settler
Reims courthouse -> barracks
Infrastructure and stuff.
Sword near Lyons kills stinking barb avenging our warriors death.
No trades to be had of any value.
Turn 9, 50AD, It does seem the Incas are headed to the south to kill barbs.
More roads, chops, irrigation, etc.
Barb comes out of the mist and kills the worker at Avignon. This could not be worse.
Turn 10, 70AD,
The Indians have been destroyed. We have some cranky civs out there.
Orleans temple -> sword in 5
Avignon riots. They looked good at the end of last turn but seem to have been unhooked from the luxes. Ok, now our pissed off worker has been turned into a taxman. Back to normal next turn.
Besancon temple -> sword.
The Inca continue to march avoiding our boarders so Im pretty certain theyre barb hunting with a vengeance. BTW, I think the Inca UU sucks. Im willing to bet these toads have already had their GA. Man, am I looking forward to a big base of operation and a monster economy when our first musket blows the head off of some poor slob.
OK, Im ending this fiasco here.
Were are 106g w/ -6gpt and Const in 8 at 70%
There are still no trades to be had.
I have ended w/ 48 units with 28 free. So I managed to get more units killed than made but got a few cities planted.
The save
I threw in some dots to get a discussion about future city placement and order.
Turn 1, 110BC, Incas kill barbhorse and move a settler west towards the coast. Move settlers in NNW towards iron and coastal wheat. Settler in the E moves towards coast to get the whale.
Turn2, 90BC, Incas get pissed cause I crossed their land with an AC. I promise to move on. Cutting off Inca settler w/ ACs. Trade Incas Lit and 6g for HR.
Turn 3, 70BC, Incans are building Sun Tsus and GL. How piggish. We get another AC. Looks like the Inca are going to settle on coast but Ill still be able to grab the wheat. I wanted to be north of it to make more room for our iron-grabber settler but it looks like I might have to settle for south. I settle Dijon on the east coast and promptly discover mustard.
Turn 4, 50BC, We switch to monarchy and get word of a massive barbarian uprising near Avignon that is protected by a pair of warriors. Move settlers into position to found next turn and MM every damn city after government switch. I maintained the current unit build except I switch both coastal cities to galleys.
Construction in 16 w/ 301g and +0gpt with research at 60%
26 units over our 24 unit free limit
Corruption is 20gpt
Turn 5, 30BC, Two barbhorse SoDs move in towards Avignon. 16 in one and 8 in the other. I move a sword in to take some target practice.
I found Cherbourg and Armiens. Hmmm, looks ugly. Should have put Cherbourg out on the peninsula.
Lyons temple to horse, MM growth in 3, horse in 6
Both ACs in the SW pop goody huts and get barbs.
We have more horses and iron to the south. Some nice grassland, forests and hills w/ a cow, tobacco, game and barbs for flavor.
The Incas are only up Const and wont trade for it probably because we have nothing to trade. Iriquois and Arabs are still broke and stupid.
Turn 6, 10BC, Barbhorse SoD killed off sword, archer and our warriors then pillaged and ransacked the snot out of Lyons.
Rouen worker -> barracks
Barb camp in the south has 36 units. Mostly barbhorses. I retreat our AC.
I hire a taxman in Paris. Settler in 2 still.
174g w/ 2gpt and Const in 13 at 70% research rate. Barbs made off w/ a boatload of cash and theyre going to do it again next turn. Sorry gang.
Turn 7, 10AD, Found another barb camp in the NE with a buttload of units. The Inca are moving 12 units through the mountains near our new towns and down towards the south. I hope theyre going barb hunting. Our gold is down to 121 thanks to additional ransacking of Lyons.
Warrior through Lyons attacks and dies to barb.
Turn 8, 30AD,
Paris settler -> settler
Reims courthouse -> barracks
Infrastructure and stuff.
Sword near Lyons kills stinking barb avenging our warriors death.
No trades to be had of any value.
Turn 9, 50AD, It does seem the Incas are headed to the south to kill barbs.
More roads, chops, irrigation, etc.
Barb comes out of the mist and kills the worker at Avignon. This could not be worse.
Turn 10, 70AD,
The Indians have been destroyed. We have some cranky civs out there.
Orleans temple -> sword in 5
Avignon riots. They looked good at the end of last turn but seem to have been unhooked from the luxes. Ok, now our pissed off worker has been turned into a taxman. Back to normal next turn.
Besancon temple -> sword.
The Inca continue to march avoiding our boarders so Im pretty certain theyre barb hunting with a vengeance. BTW, I think the Inca UU sucks. Im willing to bet these toads have already had their GA. Man, am I looking forward to a big base of operation and a monster economy when our first musket blows the head off of some poor slob.
OK, Im ending this fiasco here.
Were are 106g w/ -6gpt and Const in 8 at 70%
There are still no trades to be had.
I have ended w/ 48 units with 28 free. So I managed to get more units killed than made but got a few cities planted.
The save

I threw in some dots to get a discussion about future city placement and order.