The save is attached below this post
I played 11 turns to even things out. We have Map Making and Monarchy but I didnt revolt yet (waiting for a settler in 1T). Inca are in the MA
Preflight check: Paris is building a barracks for some reason. Switch to warrior (1T) so it can get back to settlers. MM Tours off non irrigated river plain onto irrigated river plain. Rotate 1 warrior out of Marseilles towards Besancon since there are lots of barbs in its neighborhood. Move the reg warrior out of Paris onto a forrest to try to bait the barb horse away from the spear/settler pair on the hill.
4 barb horse and 1 barb warrior to our SW
Notes: Inca up MM, HBR, and Monarchy. They are a Monarchy right now.
IBT: Paris warrior -> settler (MM off irr game onto wine hill, growth still in 1T); Tours temple -> worker (to improve Rheims area); Marseilles worker -> market; borders of Rheims expands, MM off wheat and onto river plain to shave 1T off spear build
Inca building MoM; SoD of barb horses remains static.
T1: 530BC Reg AC kills barb warrior. Extra spear joins settler spear pair with the other spear fortifying on the mountain. Rotate spear between Orleans and Marseilles towards Paris to escort next settler. Worker pair near Chartres finishes road, moves to sugar. The 2 archers automove. Please try your best to avoid doing this

. Worker moves to connect Besancon. MM off wheat and onto river plain to shave 1T off spear build. Adjust sci slider to 90% (Monarchy still in 10T). MM Orleans off River grass and onto mined hill to slow growth. Marseilles then uses this BG to shave 9T off market build.
Warrior 6 has met the Arabs and they dont look too happy with us. They are down Alphabet! They have iron connected. Trade Alpha to them for 125g. Inca still wont part with a tech.
IBT: Orleans barracks -> warrior; Lyons archer -> archer; Avingnon worker -> warrior
Inca complete MoM in Corihuayrachina (geez, hope we can get that city just to change its name)
T2: 510BC Vet archer moves out of Lyons to barb hunt; workers near Marseilles mine river grass; worker near Besancon roads; elite archer near Marseilles moves into town; workers road sugar near Chartres, move Lyons worker to tile S of sugar to connect loop; AC heals, spear and 2 settlers move S (out of range of barb SoD but next to 1 barb horse)
IBT: barb horse dies on our spear; Rheims spear -> granary (I think this town can fill our southern flank if we let it)
T3: 490BC settler/spear trio go S, worker near Avington irrigates the wheat, workers near Chartres irr sugar; warrior 12 moves next to barb camp south of Besancon; move spear out of Paris, Im gonna try to sit him on a hill next to the barb camp to see if I can get them to kill themselves.
IBT: SoZ produces vet AC, Orleans warrior -> warrior
T4: 470BC settler and spear move to hill after ¾ spear investigates area, move warrior onto hill next to barb camp; Vet AC moves to Tours as a deterent; reg warrior moves out of Orleans to gain experience barb hunting; elite bow fortifies in Marseilles; move worker pair to iron hill (time to connect); worker near Besancon irrigates roaded plain.
IBT: reg warrior next to barb camp kills 1 barb horse and redlines another before dieing; Lyons Archer -> archer; Tours worker -> market (insanely long time but could be a library prebuild) also Tours border expand and we are seriously pressuring Vitcos; Chartes archer -> temple (bah, irrigating that sugar did nothing, will have to mine it now, wasting 4 worker turns

)
T5: 450BC MM Paris off forrest and onto mined grass for 4fpt and settler still in 2T; reg AC attacks barb camp, netting us 25 big ones, Found Rouen -> temple; workers between Chart and Lyons mine sugar and irrigate plains
Trade Philosophy and Poly to Iroquois for Map Making and 27g
IBT: AC defends against 2 barb horses, promoting to elite!; barb horse pops out of fog and interferes with worker near Rhiems; Archer outside of Lyons defends against barb warrior; Orleans warrior -> warrior
T6: 430BC Archer in Rheims kills barb horse, promoting to elite (2/5); archer south of Besancon kills last barb horse from SoD; spear moves out of Tours to protect elite archer;
IBT: iron road completed; spear protecting elite archer kills barb horse; AC defends against barb warrior; Paris settler -> settler
T7: 410BC Warrior6 leaves barb camp on hill to the far north alone so they can mess with the Inca; Upgrade 2 vet warrior in Orleans to swords and upgrade 1 reg warrior there also (for barb hunting); move warrior out of Marseilles to mountain across from a barb warrior that would have to attack across a river(looking for promotion); workers dont mine the but move to a river grass instead; Move settler NW towards horses with spear for Besancon covering; worker near Bensancon finishes irrigating plain and moves to another plain for irrigating, vet warrior moves out of Paris towards Orleans for upgrade; mine and irrigation finished between Lyons and Chartess so I MM Chartess to get pop up, slowing temple build by 4T but doubling growth rate. Elite AC will go home so other ACs can promote
IBT: reg warrior defeats barb warrior but is redlined (no promotion); Orleans warrior -> sword; Lyons archer -> sword; a barb horse parks on the hill next to Rouen;
T8: 390BC MM Paris off forest and onto river grass (+4fpt, +5 spt); reg sword moves out of Orleans for barb hunting; 2 vet swords move to Lyons; upgrade vet warrior;
Inca have construction and are now in the MA
IBT: SoZ makes another vet AC
T9: 370BC Move vet AC out to barb hunt; irrigating around Chartess and Lyons (I thing Lyons should be size 5 to get more spt); sword finds barb hut; upgrade another vet warrior; MM Paris off mined grass and onto forest (+3fpt, +6spt); adjust sci slider to 60% (Monarchy still in 2T, +19gpt)
IBT: Iroquios and Inca sign peace

; Besancon worker -> temple
T10: 350BC reg sword disperses barb camp, promoting to vet; MM Lyons off forrest and onto irr plain to promote some growth (sword still in 3T); irrigate wheat near Rheims; finish road near Marseilles; adjust sci slider to 50% to get +20gpt;
Monarchy -> Lit (8T, -1gpt @ 90%, no one has it yet), hold off on revolt till settler done; Avignon warrior -> temple
Vikings complete GLight; Inca cascade to the Great Wall but are not finished yet
T11: 330BC Archer kills barb horse on hill near Rouen; vet sword heads home; vet AC looking for barbs in the southland; interesting, Orleans has grown to size 6 and has 3 unhappy people. It is 2T from a sword so I try to hire a taxman but its gonna starve. I raise the lux tax to 10% (now we are at -7gpt). After the sword build, next player can build a worker. MM Paris to get +4fpt and +6spt, settler still due in 1T. Move warrior out of Rheims towards Orleans for upgrade. MM sci slider down to 80%, lit still in 8T but now at -3gpt. This may screw us up cause Paris will drop to pop 3 next turn. However, it may not matter if the next play wants to revolt. We have an extra 2 units at the moment so we are pay 2gpt in upkeep for that. Will let the next player decide if we want to disband.
Imho, settler/spear pair has reached their destination but next player may want to move so all 3 wines will be in city radii during expansion. Rheims will have its granary in 7T and will grow in 7T so please remember to switch to river mountain for 1T so the granary is filled before growth. I think this town can then start building settlers to fill in our southern area.
Inca are willing to trade HBR for 16gpt and 166g, too rich for me, especially considering that the Arabs and Iroquios have no gold to give us.
As for military, we are really too weak to take on the Inca. However, it may be possible to pop a couple of cities and try to sign a quick peace. It would be better if we could get the Iroquois or Arabs involved but both of them are more pathetic than us.
If next player revolts, please do so after settler finishes. You may want to consider finishing the 2 swords in Orleans and Lyons as well. Temple and market builds are around but you may want to switch. I was thinking they could be a useful prebuild to Libraries if we wanted those instead. A pair of archers are to the south to deal with the barb camp down there. You may or may not want to destroy it because someone else will be in the MA soon so we can expect a massive barb uprising at that time(thats why Im hunting all BVs close to home. Good luck