God and King 2kGreg Steam

Well, stream finished. It was entertaining, to say the least.

The AI could stand to be better but I just FELT like there were some improvements at least, so I'm happy about that. Just sad that it went on about war and he didn't show off much about religion or the wonders or something, but oh well.
 
Like I said, I missed most of it. Did you see religion having a meaningful impact on diplomacy? Some reviews contradict each other about exactly how much religion changes the stale early diplo. Besides, that was the best thing about religion in 4, nothing better than to convert your neighbour to Hinduism and watch everyone else kick his ass [pimp]
 
I didn't see it myself but it looks like the new age is Atomic Age. I assume it's renaissance-industrial-modern-atomic-future.
 
I've been watching the whole stream. A few thoughts.

1.) Its a LETS PLAY not a Gameplay Trailer. The objective is to let the viewers direct the path of the game, not to show off the features. So if I get to see features, I'm pleasantly surprised.

2.) Since not every player is Deity level, it is understandable that the majority votes poorly. Also since it doesn't matter if he wins or loses, bad decisions are just plain fun.

3.) Greg doesn't know the game, but is he a member of Firaxis? No, he is 2K marketing is he not? As painfully unknowledgable as he is, it is, again, understandable.

4.) Ranged units seem to be significantly nerfed. They deal very little damage.

5.) All units deal less damage. I think formations and zone of control will be more important with more turns. Also Standard will be the best production-combat balance even moreso.

6.) Atomic era?!

7.) There are a lot of "blank spaces" in the tech tree. It looks weird to not have everything condensed nicely, but I'll get over it.

8.) YAY I can get it at midnight!!! :lol:

I'll think of more later.
 
Never did religion much just did war but war is improved
 
Like I said, I missed most of it. Did you see religion having a meaningful impact on diplomacy? Some reviews contradict each other about exactly how much religion changes the stale early diplo. Besides, that was the best thing about religion in 4, nothing better than to convert your neighbour to Hinduism and watch everyone else kick his ass [pimp]

It is hard to get anywhere with two hours, so no. It did look quite interesting. The AI did lack, but it attacked with a combined force and took on of his cities. The Aztec capital held out for awhile there.
 
Askia UA: pillage 3x gold (normal) all land units get war canoe and amphibious promotions, strengthening them while embarked.

Ottomons UA: All ships start with Prize ship promotion.
only changes I saw
 
It is hard to get anywhere with two hours, so no. It did look quite interesting. The AI did lack, but it attacked with a combined force and took on of his cities. The Aztec capital held out for awhile there.

While he did lose his city, Greg also let a Great General die without even it putting up a fight... and he didn't really have any units on the city's front to see if the Inca would deal with them.

The Aztecs didn't try and pass the front he established near his city either or tried much to tactically take it on.

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Also I like how melee ships can get a promotion to plunder gold/bonus vs cities.
 
The stream worked for me only for about 10 minutes, but what I did get a glimpse of doesn't seem that much different. Literally the first thing I saw was him getting denounced by the Incas. Wasn't the AI supposed to be less aggressive? And for crying out loud, play the darn game, don't argue, don't follow what people say on the chat! Your job is to demonstrate what's new in the expansion, getting entrenched in a war with Monty isn't the way to go! You were supposed to show off the improved diplo AI, religion and espionage, that's not how you do that!

As for the tactical AI, it doesn't seem that much different from vanilla. Maybe not as abysmally dreadful at times as before, but definitely still not where it should be. But expecting anything different would be just wishful thinking.

Oh, and Greg. Come on mate, learn to play the game before you decide to demo it live. What difficulty is he playing on btw, I missed that part?

He was playing at King level.
 
About diplomacy, remember he denounced and dowd a civ early, and the other civ liked that civ so Diplo was dead here to begin with. Religion was also useless because it didn't have time or range to spread. So the playthrough didn't show diplo at all and nearly no info. Just a badly directed war

Oh it was amphibious, I only saw amphi and thought Sognhai had to deal with amphitheatre
 
Askia UA: pillage 3x gold (normal) all land units get war canoe and amphibious promotions, strengthening them while embarked.

Ottomons UA: All ships start with Prize ship promotion.
only changes I saw

I missed the first 20 minutes of the cast, so is th at all that the Ottomans UA is now? Or does it still have the ability to capture barbarian vessels still as well and reduced navy costs?

And War Canoe Promotion? Interesting. The amhibious is nice though. However having amphibious come so early in the promotion line weakens units like Berserkers slightly :(
 
I've been watching the whole stream. A few thoughts.

Agree with most what you wrote. I found the whole thing kind of brutal to endure and would've prefered not wasting time naming units/cities after idiotic chat names and such OR taking the dumbest advice possible from chat. But whatever.

4.) Ranged units seem to be significantly nerfed. They deal very little damage.

Dunno about that. Unpromoted archers do pretty poorly against units in defensive terrain already. He was attacking fortified units in defensive terrain at times.

5.) All units deal less damage. I think formations and zone of control will be more important with more turns. Also Standard will be the best production-combat balance even moreso.

Somewhat seems that way but we saw maybe 10 turns of iffy combat so it's really hard to say, IMO.

8.) YAY I can get it at midnight!!! :lol:

Huzzah!

Like I said, I missed most of it. Did you see religion having a meaningful impact on diplomacy?

The game didn't last very long due to only having 2 hours and about half of it being taken up with renaming units/cities and/or soliciting horrible advice from chat.

Greg did a few blunders without the bad advice too since he was talking and playing at the same time and not always making ideal moves as a result of divided attention.
 
Any City-State interaction at all? I was going to watch but it's past my bedtime.
We saw CSes giving new quests, and multiple quests. (we want gold/accumulate most faith next 20turns etc)
CS wanted to denounce Aztec and Greg did, and he became friends with that CS.

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Units do deal less damage: scout attacked fortified barb warrior and only took 39 damage.
 
Does anyone know if there has been a link posted for the playthrough? I was working, so did not have a chance to view it.
 
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