here's, imho, what i can say from just a bit of playing :
- it lacks description (civilopedia, leader & scenario) which could help clarify various points (ally)
- you should have another boat to explore much easily (beginning the game with a few units ready is a good point but having to guess what are the opposing forces minimish this - more reco or consider making the entire map revealed from the beginning)
- a detail but, wash the science interface of all that is not useful (industrial and arrows)
- begin the game with a town and the chief hall already build
- begin the game with a bit more advatage than just a fish bonus ressource
- it lacks description (civilopedia, leader & scenario) which could help clarify various points (ally)
- you should have another boat to explore much easily (beginning the game with a few units ready is a good point but having to guess what are the opposing forces minimish this - more reco or consider making the entire map revealed from the beginning)
- a detail but, wash the science interface of all that is not useful (industrial and arrows)
- begin the game with a town and the chief hall already build
- begin the game with a bit more advatage than just a fish bonus ressource