I gladly take back what I said.Amao said:It's Thanksgiving week. So, it's unlikely that we see the patched patch this week.
I gladly take back what I said.Amao said:It's Thanksgiving week. So, it's unlikely that we see the patched patch this week.
Amao said:I gladly take back what I said.
ainwood said:Well, we'll have to do a couple of quick things to get started - regenerate the save in v109 etc. Presumably we can kick-off the game in 24 hours or so.
Good idea if this is the only game running between now through Jan 1. That's plenty of time to finish.ainwood said:Probably the end of the year - although these games tend to be faster than Civ3... Maybe we should run epic games.
MeteorPunch said:Good idea if this is the only game running between now through Jan 1. That's plenty of time to finish.
karmina said:In my experience epic games hardly take any longer than normal games. This is because all costs are +50%. You will press "end turn" more often, but the amount of decisions, like city placement, build queues, terrain improvements, chopping etc. practically stays the same (btw forests are also worth +50% hammers, and terrain improvements take 50% longer). You'll move your units around more, true, but on the other hand this can make war even shorter because compared to production speed your blitz wars are 50% quicker.
ainwood said:Probably the end of the year - although these games tend to be faster than Civ3... Maybe we should run epic games.
ainwood said:Perhaps we should wait until tuesday as a public service?