DaviddesJ
Deity
zxe said:What?!?
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Is this a Monarch limitation? Or GOTM? I know that I have upgraded units as high as at least 23-27XP before! (Although, the only example I can think of was in a scenario.) Is it a 5 or 10XP cap? Man, if this is true than that really sucks for a militaristic civ...![]()
You can't go higher than 5 XP by fighting animals, and you can't go higher than 10 XP by fighting barbarians.
zxe said:I don't think you really understood the fundamentals of the early barracks build. #1. It will mean that all of my units will be automatically upgraded twice. (Or will at least gain the XP for me to upgrade them later to quickly counter any unexpected invasion.) #2. It will force me to devote a substantial portion of my production to military units during the early game (where I feel I will be most vulnerable because I have yet to play a game at Monarch - save for the 20turn test game I tried the other night.)
I think it's rather insulting to suggest that I don't know that building a barracks will give your units more XP. And it's untrue that building a barracks will "force" you to build more military units. Indeed I think it's pretty sensible to spend less on military units when you have a barracks, because each one is stronger and so you don't need as many. It also disincents you from building units elsewhere, which may be another reason you build fewer.
It's your game, and you can do whatever you like, but I think it's pretty silly to do A in order to "force" yourself to do B, rather than just deciding to do B and then do it.