Goal: Fastest Domination
Win date: 960AD
Score: 182576
Wanted to say thanks to those who posted the practice maps; very helpful in devising a strategy. Also, thanks to Ainwood for getting up last months results before I finished playing the practice maps, which gave me some ideas on how to move quicker.
Initial Plan: Start with some warriors to learn the layout of the land as quickly as possible. My plan will depend upon whether I could get enough tiles on my start continent. I planned on building The Oracle and maybe Stonehenge. Planned on at least getting to knights, but mostly via trades and conquests. Practice maps led me to believe I shouldnt have to worry about barbarians entering my territory until around 1500BC. I didnt play test what happens if you run out of money, so I decide I dont want to do that; I ran a loss at 100% gold for most of the game, but never went into the red; need to test that to see if it is a viable strategy.
The beginning (4000BC-2120BC)
Settle in place and move the warrior to the NW since it appears we are near the bottom of the map. Second warrior will go W along the bottom. After finding the Greeks so close my third warrior goes worker hunting and steals one, though it does cost him his life. I play with Delhi tiles worked so that I put more into research after getting fishing (for example, set it up that 2d warrior would be build at exact same time as I reached size 2 so that when I switched to Settler I wouldnt waste any food, but get extra commerce in the lake) Decide to play conservative and go for The Oracle as quickly as possible, using it for Alphabet slingshot.
Events: W2->L2 (3520), W1-GH,38g (3480), Buddhism somewhere (3440), W1-GH, masonry (3320), Hinduism me (3160), W3->worker from Greece (3000), W2->L3 (2920), W1-GH,70g (2920), Judaism somewhere (2760), W1-L3 (2240), switch to slavery (2120)
Meet the neighbors: Greece (3680), England (3040), Arabia (2440), France (2160)
Research: Fishing (3680), Masonry (3320-GH), Polytheism (3160) get religion; Priesthood (2840); Writing (2360); Alphabet (2120-The Oracle); stopped research until HR became available
Delhi: Warrior (3800), Warrior (3560), Settler (2880), Workboat (2560), Warrior(?), Workboat (2120)
Bombay(2800BC): The Oracle (2120)
Early era (2120BC-725BC)
During this era I first decide that Stonehenge is still possible and get it; I get some defenses out to discourage barbarians. I decide that Alex must fall before he gets copper or iron. I know where Englands resources are, so I think I can take them out. Vic doesnt have any. Decide to use combination of Horse Archers, Swordsmen and Axemen. I have lots of things built very close in time to each other due to chopping, chopping and more chopping. Used slavery on a limited basis.
Events: 1840- end of Westward exploration, try to find other neighbors; 1800- adopt a religion; 1360- lots of barbs in the south; 825- down to Vic and Sal for open borders
Trade time: 2120- Louis (Agriculture+Wheel); Saladin (BW+Hunting); 2080-Victoria (AH+Pot); 2000- Saladin (Archery); 1600- Hat (Meditation); 1400 Victoria (IW+Sailing, but give away Alphabet+Meditation); 1360- Horseback Riding via research
Meet the rest of the neighbors: Spain (1720) darn, hoping there was only barbs over there; Egypt (1600)
Delhi: Worker(1920), Barracks(1640), Archer(1520), Axeman(1400), Temple(1360), Settler(1120), Swordsman(975); Worker(950), Swordsman(875), Kashi Vish(875-great prophet), Swordsman(850)
Bombay: Stonehenge(1480), Barracks(1200), Archer(1120), Swordsman(975), Swordsman(900), GP(900), Swordsman(800)
Madras (1000BC): nothing this era
War vs. Greece [4 known cities] 725BC-475BC
Start off with 6 Sword & 1 HA heading NW and 1 Axe south to capture a worker
Science dropping from 50%->30% due to economy
700BC destroy Corinth (size 1)
675BC Saladin cancels open borders
650BC lost warrior in northern area
625BC Capture Athens (150g); lose Sword, but go to 100% science
500BC Capture Sparta (115g); lose Sword
475BC Capture Thermoplae (?g)
Greeks no more!!
Short peace 475BC-250BC
At some point I decide Colossus and Great Lighthouse would be very beneficial to me to keep me out of negative money in the bank. In 350BC find out Isa, Hat and Vic are largest. Vic is also the most advanced and only one I have Open Borders with, so I can get to their mines easily. Isa still has no iron/copper so I assume Ainwood must have been nice enough not to give them any at all. Based upon these facts and assumptions I decide Vic must be destroyed next with my full force. This was a major strategic mistake; I should have taken Vic out first.
Research: Monarchy (500- trade Hap), Math (400-trade Vic), Metal Casting (400) go to 100% gold;
Delhi: HA(650,575,475), Axe(425,375), Forge(275), Colossus(125), Galley(75,50,1AD)
Bombay: HA(700,650), Sword(575,550,475,450,400), Forge(300), HA(275,250,200,175), Sw(150,125), HA(100), Axe(75,25,1AD)
Madras: Work Boat(675), Barracks(375), Forge(200)
Athens: Settler(425), Barracks(225), Forge(150), Archer(75,25,1AD)
Bangalor(375BC): Lighthouse(275), Great Lighthouse (150), Workboat(50,25)
War vs England 250BC-1AD; 250AD-300AD
250BC destroy iron mine, advance on Nottingham & York; they have a copper mine, but Ill capture that city in one turn
225BC Capture York & Nottingham (lose Axe and Sword)
100BC Capture London (lose Sword and HA)
100BC near Hastings (lose Sword and HA)
050BC Capture Canterbury
1AD Peace for Currency + Monotheism; have 16.97% of land; again, worried about money so Currency was nice
Also during this time I find out that the evil barbarians have built 2 cities in the north on hilltops and already have walls. Decide I dont want to mess with them if at all possible (though I do take them out near the end of the game). Ive also changed religions at least once to keep enemies happier.
300AD Capture Hastings
England no more!
War vs. Spain 50AD-300AD; 540AD-820AD
Again, waiting to attack Spain was my biggest strategic blunder. I assumed their Copper and Iron must be non-existent; and later when I realized they had some I thought it must very limited and on the fringe that I could take it out quick. Very wrong, as it was well protected in the north. I was so good at other early exploration, but never explored their area. I remember going after Barcelona with 15 military while it had axemen, spearmen and archers AND walls - VERY nasty combination; same combo in Madrid.
075AD Madrid (lost HA)
175AD Cordoba (lost Sword)
225AD Satiago (no losses!)
350AD Barbarian City Angle (lost HA) swag that I can win after taking out Spain
540AD Valencia (destroyed)
600AD Barcelona (lost HAx2, Sword, not to mention the seriously wounded!!)
660AD Madrid (lost HAx3, Sword; nothing like watching level 5 units get slaughtered on the walls of a city
; I think the formula may be off as it should have been 60% for culture + 50% for walls, but only listed 60% defense)
Up to 820AD missed times, but Toledo, Salamanca, Murcia; in about 820AD switch back to lowest cost Civics
Other notes: 350AD, get Great Prophet, take Theology switch to Theocracy & Hinduism; 425AD capture Yayoi; 600AD get 37g from the last GH; 630AD at 31.64% of land; 760AD start city spam (definitely could have gotten more points starting this earlier and may have gotten an earlier victory, but I was scared of my money situation); around 800AD in very north of main continent destroyed the last barb city so I could build two other cities that would expand quicker; also at end built the Hanging Gardens for both points & to ensure my population stayed high enough; on last turn I discovered Literature since I had the money to do so other than the last turn my science had been at 0% since 400BC with the occasional increase of luxuries for happiness. In the end I jumped well over the 64% required land required, so I think I could have won a little quicker by not waiting to do all the city builds simultaneously.
The funny thing about getting Domination at this point is that I think it would be difficult to continue on to a Conquest victory. Im behind it tech and getting close to running out of money. Of course, I wouldnt have built all those costly cities if I were going that route, but I find it interesting that to get in a winning position it would actually hurt my capability to continue down other paths in post victory play.