Russians - Prince - 5 Civs [not stated] - Restless tribes - small map - restarts on.
After some recent posts about lean EC [a style developed mostly by Grigor] I decided to try it. To me, that means stopping ICS after about 8-10 cities, no trade, no republic, no WoWs, except MPE. Attack with whatever you've got ... ellies, chariots or even horsemen. Hexer pointed out that restarts are on, but I thought I could still use most of the lean machine, considering it's a small map at Prince level.
It didn't work as planned. The main problem was very slow science. I didn't get alphabet until 1850BC, monarchy until 1250BC, HBR until 825BC. Not sure yet if this was mainly my fault, or some feature of the map [eg few trade arrows from whales, rivers, etc?]. Also, for a small map, this one was pretty tough, with a very contorted continent "1" (same number as the ocean, to defeat black-clicking), making quite a puzzle out of navigating the seas.
Despite all that, I guess the lean approach worked OK - but let's see what other conquerors come up with!. I managed to finish in the BC years, with a very lean score. Here's a very lean log:
3950 BC Moscow on grass, go for the size one trick.
3300 Makes Settler.
2900 Have made a warrior. I want SOME defense on small maps, especially when not sure how many civs are packed on it. Demographics suugests 5 civs, but not sure. Hut = Archer. Overall, my hut luck was OK, but not very good.
2700 Another settler and start on Alphabet.
2550 4th City
1400 Monarchy [the tech], but I just missed Oedo.
1000 8 cities, 5 settlers, 2 boats. Have found Aztecs and Greeks [at war].
825 BC MPE Get maps, HBR and a few other techs [not the Wheel], but Poly still seems out of reach. The maps finally allowed some planning:
1) The hard part will be getting to the distant Sioux [+ nearby Tenoch, and a random Greek outpost], but with help from the rivers, I can make a port on that sea soon, with some hope of pushing NW from there.
2) Babylon is not so far away, but it's hard to reach by sea [in my game, there was also an Aztec city in the way]. So, I adopted a plan that Magic and I used in our warrior-only games. I sent in a warrior, followed by a settler, and founded a city right in the middle of Bab territory. Risky, but we were at peace, the city was on a hill, and I could hope for better units to follow these soon.
3) The tech problem ... that I am slowly researching Mysticism, but REALLY need Poly for EC. The Aztecs have Mysticism, but they have all my techs, so they won't trade with me. Finally, I noticed that the Greeks had Pottery, which the Aztecs didn't, which solved that problem. Actually, Civ2 wouldn't let me switch to directly to Poly, but did let me switch to Philo, which was as good.
650bc Poly [the Babs got Poly 2 turns later, but who could predict that?]. I start to get tribute now.
525bc Greeks raze one of my outposts. Then I agree to peace for 150g.
500bc 19 cities [OK, not so lean, but what else does one build, without techs?]
300bc [approx] The conquest starts. The Greeks go down 1st, and return as Carthaginians. The restart zone is revealed [east of the ruins of Greece] and I plan around that. The Aztecs and Babs refused to declare war, so I had to sneak attack them [or maybe switch to MGE!]. Won't reveal the end date, but it was over when I finally reached the Aztec capital. I built LH near the end, for insurance against weird restarts, but it wasn't needed. The green civ had 7!! incarnations, which must be some kind of record, but it wasn't a big problem.
After some recent posts about lean EC [a style developed mostly by Grigor] I decided to try it. To me, that means stopping ICS after about 8-10 cities, no trade, no republic, no WoWs, except MPE. Attack with whatever you've got ... ellies, chariots or even horsemen. Hexer pointed out that restarts are on, but I thought I could still use most of the lean machine, considering it's a small map at Prince level.
It didn't work as planned. The main problem was very slow science. I didn't get alphabet until 1850BC, monarchy until 1250BC, HBR until 825BC. Not sure yet if this was mainly my fault, or some feature of the map [eg few trade arrows from whales, rivers, etc?]. Also, for a small map, this one was pretty tough, with a very contorted continent "1" (same number as the ocean, to defeat black-clicking), making quite a puzzle out of navigating the seas.
Despite all that, I guess the lean approach worked OK - but let's see what other conquerors come up with!. I managed to finish in the BC years, with a very lean score. Here's a very lean log:
3950 BC Moscow on grass, go for the size one trick.
3300 Makes Settler.
2900 Have made a warrior. I want SOME defense on small maps, especially when not sure how many civs are packed on it. Demographics suugests 5 civs, but not sure. Hut = Archer. Overall, my hut luck was OK, but not very good.
2700 Another settler and start on Alphabet.
2550 4th City
1400 Monarchy [the tech], but I just missed Oedo.
1000 8 cities, 5 settlers, 2 boats. Have found Aztecs and Greeks [at war].
825 BC MPE Get maps, HBR and a few other techs [not the Wheel], but Poly still seems out of reach. The maps finally allowed some planning:
1) The hard part will be getting to the distant Sioux [+ nearby Tenoch, and a random Greek outpost], but with help from the rivers, I can make a port on that sea soon, with some hope of pushing NW from there.
2) Babylon is not so far away, but it's hard to reach by sea [in my game, there was also an Aztec city in the way]. So, I adopted a plan that Magic and I used in our warrior-only games. I sent in a warrior, followed by a settler, and founded a city right in the middle of Bab territory. Risky, but we were at peace, the city was on a hill, and I could hope for better units to follow these soon.
3) The tech problem ... that I am slowly researching Mysticism, but REALLY need Poly for EC. The Aztecs have Mysticism, but they have all my techs, so they won't trade with me. Finally, I noticed that the Greeks had Pottery, which the Aztecs didn't, which solved that problem. Actually, Civ2 wouldn't let me switch to directly to Poly, but did let me switch to Philo, which was as good.
650bc Poly [the Babs got Poly 2 turns later, but who could predict that?]. I start to get tribute now.
525bc Greeks raze one of my outposts. Then I agree to peace for 150g.
500bc 19 cities [OK, not so lean, but what else does one build, without techs?]
300bc [approx] The conquest starts. The Greeks go down 1st, and return as Carthaginians. The restart zone is revealed [east of the ruins of Greece] and I plan around that. The Aztecs and Babs refused to declare war, so I had to sneak attack them [or maybe switch to MGE!]. Won't reveal the end date, but it was over when I finally reached the Aztec capital. I built LH near the end, for insurance against weird restarts, but it wasn't needed. The green civ had 7!! incarnations, which must be some kind of record, but it wasn't a big problem.
