No fair! 500AD and other people have done conquest and won, but I'm nowhere near winning a cultural victory yet
I started by moving the settler SW-W to the hill to investigate the flood-plain area, while the scout moved N-NW to take a look at the view to the north. The settler move revealed the 2nd corn and after lots of studying I decided on the forest 2W of the settler start position for the capital, but I held off another turn so the settler could check for any sea resources that might impact the decision. Luckily during that turn the scout, circling round, discovered the gems, in time for me to change plans and settle the capital to pick up both corns and the gems. A nice potential culture centre:
Build order: Worker, scout, warrior, archer, barracks, several archers, worker (for completion just before iron working, to get the gems faster), then started spamming jaguars.
Research: Agriculture (for the corn), archery (coz Id just discovered how close Louis and Genghis were), then beeline for iron working (wouldve done pottery first but not needed with the gems in my capital), wheel, then beeline for alphabet.
I built the 2nd scout to map out the land quickly, but didnt get very far. The starting scout got killed by an animal in the arctic wastelands, and the 2nd one quickly survived enough animal attacks to get a medic 1 promotion at that point I brought him home to use as a war medic. By 500AD I still hadnt explored significantly more land than in the screenshot above.
Early game conquest-style coz like Ainwood gave us any choice in that matter? As soon as I had 3 archers, I declared war on Genghis, to stop him mining his gems, but I didnt actually assault Karakorum until I had 5 jaguars. Karakorum fell in 1360, a nice spot for my 2nd culture centre. At that point I judged my Mongol military objectives achieved, and declared war on Napoleon. Genghis had a second city which I ignored: I didnt want to actually wipe anyone out because I judged my best guarantee of safety in the planned end-game 100%-culture-no-science period would be if the non-Aztec land was divided between as many small weak tundra-bound civs as possible, perhaps leaving one powerful but friendly civ that I could trade techs with. However, although I then left Genghis alone, I didnt negotiate a peace treaty for quite a while I was waiting till I had alphabet so I could extract some techs from him. Hes not getting away that easily
I razed Paris in 1040BC (too food-poor to be much use to me) and Lyons in 875BC (in the wrong place for my planned cities) before judging my French objectives also achieved. Settled Teoticuahan 3NE of the capital to pick up the rice, ivory and marble, and Tlatelolco 2S of the ruins of Lyons to pick up the two clams to the SE my first planned great-artist-farm. As soon as Id hooked up the marble I started building the Parthenon in the capital (built 225BC).
From then on for quite a while I simply used cottages on those 4 cities to get as much science as I could. I couldnt see any other good city sites within reasonable distance of the capital and didnt want to found further away until I had either currency or code of laws. I also had a problem. I couldnt do any more scouting: Huayna and Alex had totally blocked in the land west of ex-Mongolia and with the aggressive AI setting they were both annoyed so no open borders. Since they were both powerful I knew Id have to declare war on one of them sooner or later but, with no knowledge of either of their lands I had no idea which of them I should weaken and which I should befriend.
At some point round about 400BC they went to war with each other. I decided that on grounds of diplo penalties Id join on the side of whoever asked me first. Huayna was the one to take that initiative so in 200BC I found myself at war with Alex. I sent my jaguars and axes towards Sparta, SW of Karakorum, by the gems/pigs/rice/river. My stacks quickly established that with loads of river-grassland, Sparta would be an excellent 3rd cultural centre. However its Greek culture was massive (I didnt realize why at the time: Turned out later it had Stonehenge), and Im very close to construction and catapults, so I thought it made more sense to wait for those before attacking. This was the point where I made what looked at the time to be a sensible decision that turned out to be disastrous. Not wanting to attack Sparta yet, and with no knowledge of Greek lands, I sent my stacks of jaguars a-exploring. Wouldve worked well, except I only had one axe to protect them with, and within about two turns Id misclicked that axe and sent him to the wrong tile so he umm was no longer protecting the jaguars. Any guesses as to the result
.? Yep, one after another my CRIII jaguars, carefully trained on the battlefields of Mongol and France, were slaughtered by vicious Greek axes. And my medic I scout too. Oooh, that hurt! Alex scarcely lost a single unit during the massacre. This is so wrong! Its supposed to be the other way round
The AI is supposed to be the one that thanks to silly military tactics loses its army to an inferior force.
So - at the end of this stage of the war, Id lost a substantial portion of my army in exchange for
the knowledge of where Athens was. Oh no, I did get something else: Sparta has just become the Jewish Holy City and got a shrine to boot. That would be a juicy prize if I actually had anything left capable of capturing it.
At that point I temporarily abandoned thoughts of cottaging and science and basically started building military units as fast as possible everywhere. And thats where I was at in 500AD.
No screenshot coz I forgot to save the game at that point the nearest I have is 300 years later, which I guess would be pushing the spoiler conditions an itsy bit too far
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