My next 1000 years, during which we expanded nicely, though not everything went as hoped.
-950 Oea founded
(French ellie on patrol but does not contact)
-900 Tingis founded;
(pre-800 Barb Archer disembarks near Tingis, very brave Aztec warrior attacks and dies, but barb is almost dead)
-800 Philo->Seafar.->Mono; HG built; kill Barb Archer (We should take the Aztecs to dinner for their sacrifice
); Rusaddit, Alalia founded
-725 Selinus, Himera founded
-700 Dip evicted from France who was going to establish an embassy
(Sioux steal currency...well, if it makes them happy, they could just have asked and would not have wasted a dip)
-650 gift some techs to France to get their map (+25g tribute) and there is no Paris! Orlean is their only city, but they seem about to build another. Could take them out and hope for a respawn on island 5...
-600 Embassy with Sioux, exchange maps with them; Akragas founded
-575 Mono->Medicine; Theveste founded
-550 50g from hut on island 5; demand Sioux tribute, they withdraw and give no money
-525 Two Barb archers near Karthago, this is not good
-500 Saguntum founded
Stats at 500 BC:
pop.: 830k; Cities: 22; techs: 18; gold: 64; Gov.: Mon; wonders: HG; TR: 0D/0F
units: 2 settler, 14 warrior, 1 archer, 1 horse, 4 phalanx, 2 crusaders, 2 boat, 1 dip, 6 vans
Goals: Expand some more; build Michelangelo, set up road network; try for some trade; take out French (they have founded another city, we have 1 dip + 3 crusaders ready next turn)
-475 Neapel founded
(1st Archer attacks Karthago's phalanx, not a scratch, other is heading south for Utica, defended by warrior, better have a dip there)
-450 Orlean is revolting, bribe is 140, we only have 109, tax to 70% would give us 46
-425 None-crusader on island 5; Orlean is out of revolt, cost 280, too much! Head for there new founded city of Lyons, bribe for 56g, war! We get 10g and WC, Kill Orlean defender, take the city for 36g, French destroyed. Two units on island 5 will search for respawns. Set Karthago into celebration mode
(Barb Archer kills warrior in Utica)
-400 Barb archer bribed for 61g; get Math, Astro, Masonry from Sioux, 1st delivery for 84g, Michelangelo is scheduled in 4 turns in Malaca
-350 get Medicine + 150g from Sioux
-325 get republic (Banking available) + 150g from Aztecs
-275 Micheangelo completed; Two barb archers killed with horse; obviously no respawn on island 5
-250 Time for a break. Is it time for republic already? Go for space game and settle island 5 ourself for offshore trade or go for conquest?
...Ok, we will stay in monarchy a little longer, build pyramids in 2 turns, continue expansion
-225 Uni->IW; Issus, Cunaxa founded
-200 Cremona founded; embassy with Aztecs
-175 Pyramids built
-150 Colossus built; Cannae, Capua founded; REVOLUTION
-125 Become Republic
-25 IW->Chem.; 1st SSC-delivery for 90
(Barb archers disembark next to Tingis and on island 5)
+1 Turin, Genua founded; delivery for 80g; kill barb archer, bribe other archer for 61g (disbanded into harbor), bribe trireme for 82
Stats at 1 AD:
pop.: 1.4M; Cities: 32; techs: 26; gold: 59; Gov.: Rep; wonders: HG, Pyr, Colossus, Michelangelo; TR: 0D/3F
units: 15 settler, 14 warrior, 2 archer, 1 horse, 5 phalanx, 3 crusaders, 3 boat, 4 dip, 4 vans
Goals: Expand some more, not really decided about the long-term direction
Aztecs: 2 cities
Sioux: 4 cities