civ3 1.29f open
Middle Age
Entered the Industrial age in the late 900s and targeted Steam right away. A major decision needed to be made: take on the New World or Oda who had back stabbed me (ineptly) many times and was constantly furious. My military advisor convinced me to repeat history and go for the New World.
Got steam and have no coal. Well, guess I'll take Greece first instead of Iroquois. They're closer anyways. Too bad that they are gracious and others polite to annoyed.
1010 AD Barb island training is complete, one city settles there. Armies and galleons are better placed to go for New World, so here I come. I use the "2 turn shuttle" method of shuttling troops in 1 turn across the ocean, 1 turn return the boats to position for next shuttle. I make it double wide, so I can send 8 troops every other turn.
1150 Greeks all wave American flags. Bab, an ally, is pissed to not have taken any Greek cities and so declared war on me before the smoke has even cleared! Homeland and Vikingland is secure with rails linking all cities. Begin rails in New World.
1190 My first palace jump ever (use a leader)! I had been planning this from turn 4, it didn't play out like I thought. My FP is Madrid (not New York as I had originally, back in 2800BC, planned). Before jump, I had 2258 shields with 527 corruption. After I had 2281 shields with 335 corruption! A 40% improvement! Now New World builds up culture and research. I have 4 turn research for everything since beginning of Middle Ages to end of game.
1220 Babylon fully meshed with America. I plan to rest up for a bit, then take Iroquois and Zulu. I have 19 turn RoP with Iroquois still -- perhaps its time to enact the Real American Policy to Everyone.
1255 I get Rep Parts, and have no rubber! Well, next door Iroquois has some, so I decide now is a good time to forget about treaties and take what I want. 6 cities fall the first turn. Patton arrives to build Theory of Evolution.
1285 Tom Cruise shuttles back to Washington to build Hoover Dam.
1300 Iroquios gone, settlers fill some gaps. I didn't raze any cities, and have had 0 New Word cities flip. My culture seems to keep the populace in line (finally catching Oda). Rush marketplaces in bigger cities to get lots of happy faces.
1305 Surprise, domination victory! First time this type of victory for me, I didn't really plan it right. I would have hospitals in 1-2 turns.
In hindsight, I should've made a decision for victory condition earlier. If domination, I should've ignored culture. Culture maybe only helped prevent some flips, else not too useful. I also could've had hospitals instead of the rest of the industrial tech (didn't need any of it past steam and industrialization).
I think that my culture, happiness, power, science, etc was all pretty good, I probably should've stuck with space race victory. We'll see how the GOTM results turn out. I read somewhere that its ok to go back 1 turn before domination to do something else -- is it true? Not a big deal this time, but perhaps I'll reload 1300 and try for a different finish once the results are posted to see if something else would've been better.
Final firaxis: 5553, 1092.2 happy, 45 special, 1436.1 territory, domination victory in 1305 AD.