jesusin, challenger. Goal: Fastest Cultural victory.
Starting:
Warrior NW. Settled on the plain hill. Fishing and Worker. When Fishing was researched, I thought and I realised that by turn 37, both WB-Worker-WB and WB-WB-Wor would at least by 4 turns behind Worker-Mine GrassHill-WB-WB in everything. So that's what I did.
Next I chose BW instead of my usual tendency to go for Pottery. With so many good tiles and so low a happiness cap, I wouldn't be working cottages anytime soon. I am glad I did. 'Inefficient' pre-Maths chopping is indeed powerful.
I was so glad with my strategy that I made many small mistakes: forgetting they are fast workers, forgetting only 1pop is needed to whip a lh, waited for the perfect time to revolt to slavery when we are Spiritual...
Cities:
2360BC with 2gold, stone, sheep. 2nd cottage city.
1480BC: fish, copper. Auxiliary.
925BC: on PH, fish, deer. The poorest GPFarm I've ever run.
75BC: lake, 2deer
50BC: fish, overlapping the 2nd city.
Decision1
By 1500BC I knew we were alone and we only had one single happy resource. No good. Immortal difficulty too. Having lost the early religions, there was a good chance I would never get any religion at all. Not that I would have ot any if I had tried, being the Challenger save... Anyway, it was clear that the 2 happy from Pyramids->Representation were the only hope. Changed gears, rushed Masonry, started on Pyramids even without Stone connected and chopped it all around capital for a 775BC Pyramids. Ufff.
Luck:
Some good luck: The Oracle builder chose something different and I was able to found Confu.
And some bad luck: With 50% chances I could have got a GE instead fo a GS, that could have immediately rushed the Parthenon. That would have been so sweet...
I used the GS on Philo for a second religion.
Decision2
Time to make a decision. Play the shy game and stay in my little rock, trying to get a cultural win with 6 miserable cities? Or be brave and beeline Astronomy for a nice round of tech brokering that would sky rocket me to a wonderful position to develop my culture?
Only second spoiler will tell.
Stats
1000BC stats: 3cities, 8pop, 2worker, 5War, Set, Gal, WB. Half of Pyra, 2Gra, 2Obe, 1lh. Stone, Copper. 1Lux, 2health. FPG=21,19,18. 18sust bpt, 4cpt, 0GPPpt. 44g, 0c. 0WW, 0NW,0GP. 12Techs: All pre Wri, BW, Mason. 0reli. 3hours. 0 civs killed/met. 2/2cottages used. 0rel*city, 0temple, 0Catedr.
1AD stats: 6cities, 26pop, 3worker, 3Axe,3War,Gal,WB. Pyra, 4gra, 4Lib, 3Obe,3lh, 2 monast, 2 tem. Copper+Stone. 1Lux, 3health. FPG=65,27,31. 77sust bpt, 63cpt, 40GPPpt, 0g, 1Kc, 1GP, 1WW,0NW. 17Techs: Wri, CoL, Philo, almost CS, no agg, no IW, no Alpha. 2 religion mine. 3/14 cottages used. 0civs killed. 6 hours. 7rel*city,2tem,0cath.
Where am I?
At 75bpt instead of 175bpt, and without CS yet, I am very worried about getting first to Liberalism. Having avoided Alphabet, I am in no position to build the NE. I am hammer-poor too. This doesn't look good.