Mac 1.29
OVERVIEW
I entered the Industrial Age pursuing a 100k cultural victory, and already having conquered Persia, Carthage and Rome. My plan ws to work myself to the domination limit via the weak western end of the southern continent, saving the stronger Greeks and Ottomans as trading partners.
EXPANSION
My invasion force numbered about 20 cavalry. Since I was fighting only to keep myself entertained, I decided not to build any reinforcements. In 920 I declared war on Babylon, and made peace in 980, picking up that pesky one-tile island, and leaving Babylon with one island city. I declared war on Germany in 950, and eliminated them in 1070, picking up two leaders. In 1020 I declared war on the Vikings, and knocked them out in 1090. During this period (920-1090), I encountered only pikes and spears.
The Kelts made up my mind about whether to leave them alone when they declared war in 1080. They threw a decent amount of cavalry against my own limited mounted units, so I hung back, defending Nidaros, and picked off their exposed units, waiting until they were wiped out before invading. I proceeded slowly, taking my first Kelt city in 1170, allowing my cavalry to heal. (In 1255, after our peace treaty had expired, I took out the lone Bab island city.) I researched motorized transportation, and rushed a couple of tanks to help out my dwindling cavalry, which had been reduced to one army. The army and the two tanks finally eliminated the Kelts in 1390.
RESEARCH
Research continued at a four-turn pace throughout the Industrial Era, helped by both science wonders and the ToE. (I also acquired Universal Suffrage, Shakespeare, Hoover Dam and once the AI researched it in the Modern Age Smiths. I skipped all the optional industrial techs, including sanitation, and entered the Modern Age in 1350.
Computers were first, taking 6 turns to research. Miniaturization took 7 turns, after which I researched sanitation in 4 turns at 40%, then put the slider at zero. The Internet wonder was built in 1420.
CULTURE BUILDING
My approach was to let the working cities work, and put all my gold into rushing culutural buildings in the totally corrupt cities. Conquering to the edge of the domination limit gave me enough cities that I had plenty of existing opportunities on which to spend my gold. Greece and the Ottomans helped throughout, although neither was consistently rolling in dough. Research labs were rushed everywhere except on the home continent, home of the Internet. Hospitals went up in culturally saturated cities that had room to grow. As I eventually ran out of things to build, I built another dozen or so cities, and started to rush culture in them. At this point, I had between 1400 and 1800gpt to spend.
There was an entertaining hiccup in 1465, when Greece declared war to eliminate its debt. I razed one city to absorb its incense, and took three others which I gifted to the Ottomans, thus giving them their final contiguous borders. During this time I was forced to gift two other cities to the Ottomans in order to stay below the domination limit. Greece accepted peace in 1490.
After that, it was low-level boredom until domination was achieved in 1710. But that takes very little away from a very entertaining game.