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1.27f
Ancient Age Report
After not finishing COTM7, I really wanted to finish this game. I entered the MidAges around 310 BC, focusing on running a 20K game, with maybe an offshoot to Diplo if time ran out. So far I just had the Great Library, Palace, Temple and Library in my capital city of Beijing, so not a whole lot of culture building up yet.
Even with the Great Library, I wanted to be fairly aggressive in the Tech Race. When someone else completed Hanging Gardens, I switched over to Great Wall, and completed it in 50 BC, triggering my Golden Age. I'd gotten the 3 first tier MidAges Techs from the Great Library, and rather than sit around waiting for Theology to drop in my lap, I used the GA to research it quickly so I could get Sistine Chapel out during my GA. I saved money for a while doing minimal research on Education; once I had enough Gold saved to rush a Cathedral and University later on, I turned research back on and actually clobbered my own Great Library effect (but not before I got Invention for free as well.) Then on to Music Theory. I finished Sistine Chapel near the end of my GA (300 AD ish), and rushed Cathedral and University on successive turns (disbanding a non-useful unit to reduce the cost of rushing.)
I used Leo's as a pre-build for JS Bach's, slowing down research towards the end so the AI couldn't use cheaper research on it to cascade a wonder pre-build to it. Once Leo's was complete, I finished Music Theory and switched over in to JS Bach's in 1 turn. No other AI was able to switch their pre-builds.
So far, so good. Here's the point where I could have really used a GL! Without one, Babylon learned Astronomy, and got started on Copernicus' Observatory, and there wasn't much I could do about it. I finished JSBach's, but couldn't stop Babylon from completeing CopObs, so I missed out on that Wonder.
FP was built brick by brick in Tatung, near the Gem mountains and floodplains to the South. Finally finished around 600 AD.
GL's were hard to come by, especially early on when I didn't have Horses and had Swords on Hoplites. It took 2 rounds but I did eliminate the Greeks during the Middle Ages right around the time I finished JS Bach's, roughly 600 AD. I had a very brief war with Babylon, which secured a Dye for me, and took his one source of Iron away. I zoomed towards TofG, and started on Newton's. I entered the Industrial Era in 800 AD, and finished Newton's in 830.
I think a fast industrialization of the empire is beneficial to the 20K game, so Steam Power and Industrialism are learned back to back. Babylon is also IA (and we're slightly ahead of the other continent), but I've been in the 2nd war with Hammurabi for a while - he got Medicine upon entering the IA. I've worked my way down the continent, and am breaking towards the East and Babylon proper when I finally get a GL! (870 AD, my first one!) He is rushed back to Beijing; after rushing Factory and Coal Plant, he is used to Hurry Smith's (930 AD), taking it away from the AI. I then go back to research Free Artistry, and an industrialized Beijing finish's Shakespeare's Theatre in 1010 AD, and UnivSuff 1160 AD or so. I would control when the Wonders were completed from here out; that first GL gained me Smith's also, which I don't think I'd have completed otherwise.
Warfare: Babylon and I had several rounds. I finished round 1 to be sure I could keep the Dye - Iron city. Round 2 finished when my Riders stared facing Riflemen (and War Weariness was becoming a significant factor.) Round 3 completed when my Cavalry started facing Infantry (Yikes! We need artillery support!). Round 4 saw combined arms (Infantry, Cavarly and Artillery) just roll over the remaining Babs cities. I drove their Infantry down to 1 HP, and used Elite units to try for GLs and I got two more; one to form an Army and one rushed Seti Project.
Egypt made herself a target by allying with Babylon against me! This was during Round 2, when she couldn't evern reach me!

I quickly got the rest of the 3rd continent allied against her, and eventually she was gone (it took more than 20 turns, so I could exit these alliances and not take any Rep Hits.) The Iroqouis were a major trading partner, giving me 4 luxuries and lots of gpt for a couple of Techs, usually. It got funny later on when Hiawatha would demand a luxury from me - "Give me Dyes or else I'll clean you off the planet!" I gave into those demands instantaneously - otherwise I'd be losing 4 luxuries and upwards of 300 to 400 gpt!!!! I wasn't at all concerned about the military side, but I didn't want to upset the trading cart.
I'd usually get allies at the beginnings of these wars with Babylon. Look at this: the Vikings actually took a Babylon city with Berzerks!
I've never seen proof of the Vikings doing their Berzerk Amphib thing in any of the games I've played. They really were short on resources - I gifted them a Luxury to keep them happy most of the time (and invited them into Alliances.) However, they got uppity, and DoW on the Iroqouis. No more Vikings shortly after that.
The Iroqouis became very powerful. Eventually they did in the Aztecs as well, leaving just them and the Japanese. I eventually did in the Bablyons. After that I kept it simple, building what need to get built, and as much cultural buildings in Beijing as I could do. I actually never built Beijing a Hospital, when it became available (very late IndAge); I was very time crunched and didn't want to rearrange the citizens of the adjacent cities; as it was the only Wonders I didn't build were MilAcad and BatMed.
Finished UN around 1570 AD, but kept going. Most cities were building Wealth. Iroqouis started Manhattan project before me, but I beat them to it. I wondered if they might be able to nuke me, so I built Sam's and SDI. He did get Satellites (and strategic Nuke ability) maybe 2-3 turns before I won, so he didn't have much of a chance for a nuclear attack (if he was planning one). Achieved 20K win in 1824 AD, 4810 Firaxis and 5694 Jason.