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- Oct 5, 2001
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Yes, but it doesn't include the factors for having units in the city.Megalou said:At any rate, I believe ainwood's Trade Assist can calculate new palace location for you in advance, right?
Yes, but it doesn't include the factors for having units in the city.Megalou said:At any rate, I believe ainwood's Trade Assist can calculate new palace location for you in advance, right?
is being inland or having several coastal tile good or bad?dvandenberg said:The problem I have with settling 1N is that it would be an inland city with several coastal tile in it's radius. I think it would be better to settle NW or go further inland.
davidcrazy said:is being inland or having several coastal tile good or bad?
Megalou said:@Markus5 (& Controlfreak) Maybe you will miss something. I bet your biggest jumping problem will be the risk that you accidentally jump palace to your 20K city (if you'll have one). Culture influences how a new palace location is determined, though to my knowledge no one has shown exactly how.
Sorry, no,I have it on my development wish list, but there are only 30 hours in a daybio_hazard said:general question here: do any of the various add-on programs (eg civassist, crpsuite) work on macs? Any recommendations for a relative beginner? I mostly would like to speed up diplomacy- i sure hope they work on that for Civ IV!
That is quite possible. I did not know that ainwood's Trade Assist doesn't take city garrisons into account. And since there was no other explanation as to why Trade Assist wouldn't tell me what I wanted to hear, I assumed culture was the culprit. I've never doubted that DaveMcW's article is the prime source for calculating palace jumps.WillowBrook said:I believe that the calculation here (Markus also had this link in his post) has been thoroughly tested and that culture has no effect.
Only for Civ, and I've overcome that with my setup. And for everything else it's a joy compared to Windows!Jove said:@AlanH: Sounds like using a Mac is a pain!![]()
ainwood said:Climate: Normal, warm.
budweiser said:This is going to be my first GOTM. It should be fun, a regent game should allow you to operate with complete impunity. I was thinking of playing greece in my next game anyway. I really need to know the lay of the land before I make any solid plans, but a republic slingshot seems like an easy layup here. Won't raging barbs slow down the ai? It should also make more barb galleys, no? I think I will stress hoplites and make war as soon as my rebuplic gets on its feet. Early barb hunting with hoplites should make for a few elites. No need to worry about an early GA, it should be quite easy to keep peace on regent until the proper moment.