Well I finally have a few minutes to play Civ II for the first time in over a month! I'm at 500 AD now, and I've glanced thru some of the posts here and see many are having a good time with this GOTM!
My powergraph is inferior <IMG SRC="http://forums.civfanatics.com/ubb/frown.gif" border=0> to many others in 1 AD, and evidently I have a lot fewer cities, too.
Demographics:
Gov: Republic
Tax: 0% (0 gold)
Sci: 60% (144 beakers - 6 turns/advance)
Lux: 40% (Growing)
Mfg: 61 Shields
Pop: 1.01 Million
Cities: 10 (one 7,6,5; three 3s; two 2s; two 1s)
Wonders:
Pyramids, Hanging Gardens, Colossus
Copernicus
(Building Isaac Newton)
ENEMY - Lighthouse (Ur)
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Gov: Republic
Tax: 10% (73 gold)
Sci: 50% (473 beakers - 2 turns/advance)
Lux: 40% (Growing)
Mfg: 213 Shields
Pop: 9.01 Million
Cities: 29 (two 14s, one 13, two 10s, six 8s...)
Wonders:
ANCIENT - Pyramids, Hanging Gardens, Colossus, Lighthouse
RENAISANCE - Sun Tzu, King Richard, Marco Polo, Michelangelo, Copernicus
INDUSTRIAL - Leonardo, Isaac Newton
BUILDING - Magellan (switch to JS Bach later)
ENEMY - none
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General Timeline:
AD 0440 - Sanitation
AD 0400 - Gunpowder
AD 0320 - MICHELANGELOS CHAPEL
AD 0200 - (approx) MARCO POLO'S EMBASSY
AD 0180 - Monothiesm
AD 0100 - Invention
AD 0060 - KING RICHARD
AD 0040 - Engineering (hut)
AD 0020 - ISAAC NEWTON'S COLLEGE
BC 0025 - Republic (0%T/60%S/40%L)
BC 0075 - COPERNICUS' OBSERVATORY
BC 0100 - Astronomy (hut)
BC 0300 - (approx) HANGING GARDENS
BC 0525 - Met Vikings (Swapped Advances)
BC 0625 - PYRAMIDS
BC 1150 - COLOSSUS
BC 1800 - Literacy
BC 2400 - Monarchy (30%T/70%S/0%L)
BC 2900 - War with Celts (My Phalanx holds Hill)
Early - NONE settler mines hill/blocks Celt moves
Early - Met Celts (Swapped Advances & Peace)
Hut Stats at 500 AD:
Advances - 8
Barbs - 5
Units - 12 (approx)
Empty - None
Advanced Tribes - 1
Nomads - 6
Gold - 12 (at least)
City Distribution:
North America - 2 cities (size 4 and 1)
Africa - 8 cities (sizes 2 to 10)
India - 3 cities (sizes 6, 6, 8)
Middle East - One (size 5, Ur)
Europe - 8 cities (sizes 6 to 10)
Asia - 4 cities (sizes 1 to 5)
Australia - none (unexplored as yet)
South America - none (lone diplomat just starting to explore)
General Strategy:
I had not noted the game was King-level and started off playing as if it were Deity, LOL. I'm familiar with this map, and helped someone play it last Fall. The most important advantage for me was the knowledge of the existance and location of North America and Africa, since Europe was occupied.
Initially, I found the Celts with my NONE settler, which I used to block the Celts by mining and roading the hill to the east of Cardiff. Later, when war broke out, a Phalanx held the hill against a Celt chariot and horseman.
I placed 3 cities in England...London went up on the original spot due to the excellent defense, trade, and bridging effect. However, in rectrospect later in the game, I would like to have placed it one square south. Despite the close proximity to York, I placed my 3rd city (Nottingham) on the mine at the top of England. The NONE settler started the mine before the city was founded, which assured the later extra two shields per turn for Nottingham, which was able to crank out up to 15 shields per turn in Monarchy when whales were discovered by a trireme later on.
The 100% use of mines in Monarchy was key to getting Colossus, Pyramids, Hanging Gardens, and establishing early trade routes. As shields were so important in BC on a tiny island, several grasslands were converted to forests, including the Pheasant southwest of London. York could do 21 shields, and London 27 (at size 12, with King Richard).
Since I decided to establish several trade routes with key cities, I had to pass on several early wonders, including Great Wall, Oracle (not critical anyway), and (ahem) Great Library. Originally, I had planned to build the GL, but when I realized the game was King level, I decided to try a new (for me) strategy -- building the (usually worthless at diety) Hanging Gardens, going for "early" Republic, skipping the "normal" top priority (for me at deity) of Michelangelos Chapel and JS Bach), and going for Sanitation. As it turned out, I had to go for MC anyway to allow my Republic to grow, and very soon it will be time for JS Bach (by about 600 AD). But I must admit that one of the most worthelss wonders in the game (Hanging Gardens) has been helpful, esp. since the AI is so inept at King Level.
I'm impressed with the great starts of a lot of the folks in this GOTM. It will be interesting to see the long-term effect of the semi-"perfectionist" strategy I'm using in this game. My Powergraph is taking off after going Republic in just before 1 AD, but I just have so few cities (still less than 30) since I keep diverting money and shields into markeplaces and courthouses to get my faraway cities to size 8. Now that I have just discovered Explosives, I'll get expansion into higher gear.
In the science department, London can generate about 252 of 457 total beakers (and up to 396 of 733, max).
I delayed way too long in gifting all tech to the Mongols (made alliance, too), but wanted to observe their activity with Marco Polos beforehand (AD 200's).
Since the Restart option is on, and so many have comment4ed about it, I'll just say that it has not been a factor for me personally yet, since I've yet to kill a civ,LOL! Early on, my top priorities were science, key wonders, shields, and trade. Quick Map Making, conquering, and rapid expansion were low priority. I did not even make a catapult to go take the Cardiff, as wonders, carvans, diplomats, and key improvements took almost all shields.
BTW, Cardiff has been a good boost for London (SSC) trade routes...about 52 extra beakers (net avg.) per turn... for most of the AD 0040 to AD 0500 time frame, since it is a foriegn city.
It remains to be seen if I will have the time to complete this month's GOTM. It is good to see so many others doing well this month! I'll play this game to at least AD 1500, but do not look forward to taming all the crappy terrain in Asia and the Americas.
Next update in AD 1000 <IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>....
EDIT: Typos
[This message has been edited by starlifter (edited August 26, 2001).]