Predator
As i foreseen in the Pre-Game Discussion, I founded Athens 1S by the Cattle with the plan to build an RCP3 early core around the Capital with a Forbidden Palace on the river in the north-west, then a DCP5 later core around the Forbidden Palace city.
I made an opening plan for a six-turn Settler Factory. With all those Bonus Grassland tiles, it was to be a sixty-shielder. The build order was Granary, Worker, Settler, Warrior, Wealth, Settler, Settler, Warrior, Barracks, Settler, Warrior before the regular pattern of thirty shields unit(s), thirty shields Settler started in 1675 BC. In the beginning I poured out Warriors, then built Warrior plus Archer, then a Horseman per Settler.
The Worker built a road from the Cattle to the river and then irrigated all the way back with the help of the second Worker. Then the two Workers mined Bonus Grassland.
3950 BC Found Athens
2550 BC Found Sparta Forbidden Palace city
2230 BC Found Thermopylae Worker/Settler city
2030 BC Found Corinth
1725 BC Found Delphi
1475 BC Found Pharsalos
1350 BC Found Knossos
1325 BC Connect Horses
1225 BC Found Argos
1000 BC Found Mycenae
_925 BC Found Plebos Nexia
_750 BC Found Qitaiodea
_590 BC Build Forbidden Palace in Sparta
_550 BC Found Ephesus
_550 BC Found Brempalonica
_530 BC Found Thessalonica
_390 BC Found Eretria
Now, Qitai and Bremp didn't take part in GOTM for a very long time.
The land turned out to be so rich and suitable for a huge DCP5 core after a Palace Jump, that I decided to do a science game. For Conquest it would probably be overkill to develop the core fully given the large amount of 10-turn Forests. I researched towards The Republic, then towards the Middle Ages.
4000 BC Discover Alphabet
2070 BC Discover Writing
3350 BC Discover Pottery
1725 BC Learn Warrior Code
1725 BC Learn Ceremonial Burial
1725 BC Learn Bronze Working
1700 BC Discover Philosophy
1700 BC Learn The Wheel
1700 BC Learn Masonry
1650 BC Learn Iron Working
1650 BC Learn Horseback Riding
1475 BC Learn Mysticism
1375 BC Discover Code of Laws
_850 BC Learn Map Making
_825 BC Discover The Republic
_630 BC Discover Literature
_550 BC Discover Mathematics
_470 BC Discover Currency
_390 BC Discover Construction
_310 BC Discover Polytheism
_310 BC Discover Monotheism
_310 BC Learn Engineering
Well into the Middle Ages, I gifted Babylon and traded Engineering back. I then gifted also India all the way into the Middle Ages plus The Republic, Engineering and Monotheism, which Babylon also got. I was at war with Persia and left it at that in order not to stop the War Happiness. The Luxuries were still very far away, and with Monotheism I could research away towards Astronomy.
1830 BC Pop Hut Barbarians
1725 BC Meet Scandinavia
1725 BC Meet Babylon
1650 BC Meet Persia
1475 BC Pop Hut Technology
1250 BC War Babylon
1250 BC PT/A Persia v. Babylon
1250 BC Embassy Scandinavia
1250 BC Embassy Persia Iron, Silks. The Pyramids in 70 BC
1250 BC Embassy Babylon
1225 BC Pop Hut Barbarians
1200 BC War India
1200 BC PT/A Scandinavia v. India
1200 BC Meet India
1200 BC Embassy India
_975 BC Pop Hut 50 gold
_825 BC Pop Hut Maps
_800 BC Establish Anarchy
_775 BC War Persia War Happiness!
_775 BC PT/A Babylon v. Persia
_730 BC War Scandinavia War Happiness!
_730 BC PT/A India v. Scandinavia
_690 BC Establish Republic
_370 BC Peace Babylon
_310 BC Enter Middle Ages
In 1000 BC I had
_9 Towns
23 Citizens
_3 Barracks
_2 Granaries
13 Workers
_9 Warriors
_3 Archers
_3 Horsemen
Horses
Missing Mathematics, Co&Co, Literature, Map Making, Polytheism, the Governments
The Republic in 7 turns
Forbidden Palace in 16 turns
Did you generate a Hoplite based Golden Age, or did you wait?
Both, is the plan. But that's for the beginning of the Industrial Age!