Governments?

peanut35

Warlord
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Is there a solid thread that takes a look at the governments, giving pros and cons? thanks
 
Monarchy : High levels of curroption , even if most cities have courthouses , you will notices atleast a 300 gold penlty for curroption .The only way to stop curroption in a Monarchy goverment is to increase Tax Men to slow down waist and ofcourse build as many courthouses as you possibly can . However the advantages of having a Monarchy is your cizterzins War weariness is non existent . Keeping in mind the further away your cities are from the captial the higher chance of curroption and also note capturing enemy cities will generally cause curroption in your goverment . Also most of your civs will stay content or happy .

Communism Great if you intend on carrying out espionage missions and want to be able to collect information on you enemys . However your Culture goes down due to Force Labor and life expenstincy in your towns are lower city points and you civ's usally get depressed more and can easily be converted to a next door civ with goverment types such as Democracy , Repluic or Monarchy . Production Value however highly increases , your draft rate increases Production squares double in value and miltary cost less to maintain . Curroption is no existent only at Communal levels

Democracy

The only real bumer about democracy even if your not the agressor war weariness is problimatic and corruption is not as low as the game describes to you , i belive its higher then a monarchy's unless you have your taxmen and courthouses and police in place . But you will always notice on your demostic Advisors Report thier will always be cities with atleast 10.0 % curroption penelty even with courthouses and taxmen . Lower populated cities will always be the target of curroption and you will find it will be atleast 60 + turns before you can build a courthouse thier . However you culture score increases your cizterzins are generally more happy . Your Imuned to propaganda attacks and your production is generally higher then most other goverments and your economy is alot stronger .

Despotism Highly Unrecomended the worst type of goverment no advantages what so ever . Your production is lower , production square values are usally striped of production points and sheilds by half , Curroption is ramped , Nile Cultural value unless you have a huge miltary . towns revolt constently and thier are higher chances of loosing your towns to other civ's cultural influence even communist goverments have higher cultrual value then despoitist goverment , Switch as quickly as possible .

Repuplic War Weariness is Promplematic , Even if your not the agressor espically if you go to war due to Mutal Protection Pacts . You are easier target for communist goverments to launch properganda missions and spie missions in generall , however your economy is stronger and cultural value is higher then any other form of goverment , Draft rate is lower then any other goverment , However production is increased and production squares double in value as citzerzins are payed to do overtime thier is no forced labor , your towns usally generate more cultural points and produce buildings and units much faster


Hope that helps .
 
Everyone here lives by Republic in C3C. In vanilla, I find myself going to Republic alot, but I am open to experimenting with what seems right at the time.

In vanilla, Communism is horrid. Stay away.

In C3C, I hear that Fascism is equally horrid, but as a vanilla player, I don't actually know.

From what I hear, in C3C, Feudalism can be nifty if you have smaller cities.
 
Is there actually a point to using authoritarian governments other than avoiding war weariness? It seems like democracies and republics operate under the principle of "anything you can do, I can do better." Despotism aside, are there anyone here who actually use anything but democracies and republics for the majority of their games?

... Talking about PTW and vanilla civ btw. I'm not familiar enough with C3C governments to comment on those.
 
I realized i didn't specify which version i use, i play c3c. i didn't realizse that there was a large difference between vanilla, ptw, and c3c. Does that make a difference in what Civ-Junkie wrote? Thanks for teh information, sounds great so far.
 
Hi Peanut

Even though thier are diffrent versions and you are correct the same basic prinicples applies to all . i tend to keep away from Both Democratic/Repluic goverments and Communist goverments and stick to Monarchy While using rome.on the odd occasion i decide to switch due to curroption reasons i tend to switch to repluic but then Civil Disorder becomes rampant depending how high your culture is .

But again depends what type of vitory you after i tend to usally go for Cultural or Conquest , out of all the years i have been playing the civs and most of all civ3 i have only mannaged to score one accidentle Diplomatic victory due to mutal protection pats and right of passage agreements. If your after a quick Conquest victory Democratic or Repluic goverments are not recomended . But if your in it for the long hall such as space race victory and so on , then stick with Democratic or repluic goverments . Hope this is not to confusing for you , Communism is only good for a quick build up of miltary power or to catch up in scientific reasearch .

cheers
 
Thank you Civ-Junkie,
That wasn't confusing at all, it basically cleared up what i wanted to know.

Next Question: People are always mentioning a broken SGL in c3c, and that people will tend to play ptw due do something, what is the difference between the SGL's in vanilla, ptw, and c3c?
 
Proletariat said:
Is there actually a point to using authoritarian governments other than avoiding war weariness? It seems like democracies and republics operate under the principle of "anything you can do, I can do better." Despotism aside, are there anyone here who actually use anything but democracies and republics for the majority of their games?

... Talking about PTW and vanilla civ btw. I'm not familiar enough with C3C governments to comment on those.

Thier is a huger diffrence , for starters democratic goverments are imuned to Properganda machines and during war's, wear you are the agressor this can come in handy . If you look in your advisors report it actually costs more to maintain your cities and miltary however even though research,production and civ happines is the same , The cost it takes to hurry up a riflemen when your city is under siege by enemy units giving you those extra turns to send re inforcments is incredibily vitle . However you score more points by switching to democracy then repluic . Remember were talking about a game here not real life . so comparing them is not the same . look at your advisors reports they do serve a purpose . :goodjob:
 
peanut35 said:
Next Question: People are always mentioning a broken SGL in c3c, and that people will tend to play ptw due do something, what is the difference between the SGL's in vanilla, ptw, and c3c?
What's different about SGLs in C3C compared to vanilla/PTW? They exist.
 
Rep and Dem are, 9 out of 10 times, way better than the others because of the trade bonus. Undder either gov, when a tile produces at least one gold, it produces an additional gold. If you know how to utilize this (in other words, you road or rail all your tiles) you can make anywhere between an extra 6-21 gold per city. This easily covers unit support and other minor costs. In the inddustrial ages, once you have hospitals, 5 towns of... let's say 16 to keep it modest, already support 80 units, and most people have more than 5 towns just in their core alone.

Dem also has a 150% worker efficiency, however by then you probably aren't roading much. Still, can be useful for railing the frontier I guess.

In C3C, Rep has a free unit support as well, making it even more broken.

From what I hear, Mon is usually only better for AW (always war) games. However, it's really up to you an what feels right. But generally, the consensus is that Rep will get you through the entire game.

If you look in your advisors report it actually costs more to maintain your cities and miltary

Your cities are probably a little unhappy after switching due to some WW or earlier whipping or something. I've noticed the population tends to be more irritable under Dem. Also, the reason why your military is costing more is that you no longer have any free unit support. In C3C I believe that Dem is the only gov to have 0-0-0 unit support since they overpowered Rep even more. I don't really see how Dem is supposed to be better than Rep anymore. :sad:
 
Civ-Junkie said:
Thier is a huger diffrence , for starters democratic goverments are imuned to Properganda machines and during war's, wear you are the agressor this can come in handy . If you look in your advisors report it actually costs more to maintain your cities and miltary however even though research,production and civ happines is the same , The cost it takes to hurry up a riflemen when your city is under siege by enemy units giving you those extra turns to send re inforcments is incredibily vitle . However you score more points by switching to democracy then repluic . Remember were talking about a game here not real life . so comparing them is not the same . look at your advisors reports they do serve a purpose . :goodjob:
I'm not sure what you're saying here. Are you comparing Democ. to Republic? I wasn't trying to compare the two, I was saying there didn't seem to be any advantages to using any governments other than those two, unless you plan on being in a constant state of war for much of the game.

Although, how is republic supposed to be better than democ.? I'm guessing this is a C3C thing, or is there something not mentioned in Civilopedia? Personally, I think Civ3 should have gone the way of AC and just made support based on production rather than money, since with the increased commerce of open governments, you're almost guranteed to make up for any support cost you might have.
 
Proletariat said:
I'm not sure what you're saying here. Are you comparing Democ. to Republic? I wasn't trying to compare the two, I was saying there didn't seem to be any advantages to using any governments other than those two, unless you plan on being in a constant state of war for much of the game..

Sorry i must of missed that part of your post , my apologizes . but you are correct only if you intend to have a Conquest victory will democratic or repluic goverments will not serve you any good like i stated earlier .


cheers
 
Proletariat said:
I'm guessing this is a C3C thing, or is there something not mentioned in Civilopedia? Personally, I think Civ3 should have gone the way of AC and just made support based on production rather than money, since with the increased commerce of open governments, you're almost guranteed to make up for any support cost you might have.

out of curosity how many diffrent versions of Civ 3 are thier are these legite version you can buy or just expansion packs people have made themselves like they did for starcraft many years ago . As i have only seen the originall civ 3 on shelf and gold edition.
 
Civ3 has 2 expansions: Play the World and Conquests. Gold Edition is bundles PtW and vanilla together, while Complete is a, well, complete collection that includes both expansion sets and the original Civ3.

Oh and AC (Sid Meier's Alpha Centauri, or SMAC, as most people seem to call it) is an entirely different game, so don't worry about it.
 
i almost thought i read Centurie Prime then , but thanks dude
 
ac196nataku said:
In C3C, I hear that Fascism is equally horrid, but as a vanilla player, I don't actually know.

From what I hear, in C3C, Feudalism can be nifty if you have smaller cities.

In my current game the Sumerians are Fascist and they are running away with the game, I thought I was doing well in a 16 Civ game on a Hugh map until I met the Sumerians. There are only three of us left, and it looks like I have no chance with only 23 cities and 439 units.

fascism.jpg
 
the major advantage of fascism is the fact that you get support for 10 units from metros. the other advantages are double speed workers and no WW.
 
Forced labor is the biggest problem for me. I hate all forced labor governments...
 
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