Pre-turn - Get a few more gold by using ocean-tiles, without affecting builds.
Make peace with Aztecs, give them Republic for 28gpt and 274g, throw in ROP for good measure and they are polite.
Sell CoL to Egypt for their 88g and ROP and they are cautious.
30% luxtax for 3 turns after we lost warhappiness.
We have enough for a safe steal, but 1180g is a lot and we need to rush lots of stuff. Instead I research Lit at max possible, 70% and we'll get it in 6 turns. With no iron, no pikes or no knights and we have to thread carefully here. Plus, we can't afford a fight with Maya too, we might get dogpiled up on.
Rush aqueduct in Reykjavik for 184g.
We are already playing 32gpt on mil. support, disband the conscript warrior in Trondheim, shortrush a worker for 32g and swap to horse due next turn. I intend to use that army, as we have nothing better to fill it with, it will be a horse-army.
Use the rest of our gold to rush walls in Houston and Washington.
530bc - We build an aqueduct, 2 horses and 2 walls.
Horse take a peek in to Ottoman territory and see heaps of turkish delight, we are outnumbered here. Fill army with 2 horses and move it towards the front.
Cut the roads betwwen us and Ottomans, they have a bunch of archer and spears coming.
Move a couple of workers back to do some chopping.
Take out barbcamp for 25g.
510bc - Inca completes the Lighthouse.
Maya starts Sun Tzu.
Rush barracks in our American towns.
490bc - Incense is online, lux down to 20%. Lit in 2 turns, so I swap some cities to prebuilds for libs.
470bc - We take Kafa without losses. Pretty useless town, but I keep it.
Kill a spear and 2 archer, get a leader. We only have 7 cities, so no FP yet. I keep the leader for now.
Kill another archer, a superspear retreats 2 horses and redlines a third before he dies.
Still a dozen units around, so I rush spears in our outback towns.
450bc - Maya knows Engineering.
Lose a horse killing a spear and 4 archers. I love horses when they retreat.
Army goes 10/13, killing 3 archers.
430bc - Lose spear IT.
We learn Lit - Mono with scientist for now.
Ottomans will talk, but doens't take straight up peace.
Kill 2 spears and 6 archers, no losses.
Our army is still weak compared to them, we need to hurt them more.
Spend some gold on short-rushing (temples) to get libs faster.
410bc - Kill 2 spears and 2 archers.
390bc - We take New York and 4 slaves.
Build army with our leader, but it's out of reach to kill something. Elite horse kills spear and we have another leader? This is silly.
No FP to build, dunno then what to do with the leader. Is FP ten cities? I save the leader in Washington, so next player can choose what to do with him. Rush court in Washington?
I make peace with Ottomans for Engineering in return for Lit and 177g. I tried to get 2 cities for peace, but that was only close. Maybe I should've waited.
Turn up research on Mono to 80% - 20 turns. We have some libs built in the next two turns.
370bc - 3 libs built, Mono dropped to 15 turns, but at -28 with 376g in the bank. It will be tight.
350bc - Trondheim got its library too and Mono dropped to 12 turns.
We can make peace with Inca and Rome for techs, too bad they don't have any gpt. I don't want any surprise alliances though.
I suggest we rush a court in Washington with the leader.