Preturn: Minor tweaks.
IBT:
1772 AD: We need flight now and there is a possible 2fer. I risk a steal from Netherlands which succeeds. We take flight and trade it for Mass Production (adding in 310 gold, 40 gpt, gems, spices ). I trade Portugal flight and Mass Prod for everything its got other than Fascism and Music Theory (perhaps Economics is the only really useful tech, we also get 4 gpt and 137 gold.
I then trade Gems, Iron, Spices, 170 gpt, 145 gold for Motorized Transport. We can build tanks.
Note: Be careful about putting that many workers on a Volcano. If it happened to start smoking last IBT we would have lost 2/3 of our Workforce. I was a bit overkill anyway.
I cancel the Coal deal with the Maya. We are RRing the Last squares.
Be Careful - I put an infantry into our MDI Army. It looks like an Infantry Army but is not
Egypt has 8 parts. We need to attack, but I want some Flak before we do. Will wait a few turns.
I get an ROP with Maya.
Mine some squares to get production up.
IBT: First Tank, 4 Flak.
1774 AD: Investigate Uxmal. About 10 Defenders of various sort and 3 Bombers.
1776 AD: I trade 189 gpt and spices for Egypt's 2833 gold. I try a careful steal which fails and we are at war with Egypt.
Attack on Uxmal: Bombard the town until the many units are redlined. Cav Army kills 3 Mech. The next Cav Army kills a Modern Armor and 2 TOW, 3 Tanks kill 2 more TOW and a Modern Armor. A Cavalry Kills a Tank and we Capture - Oops Abandon the City). Lose a Cavalry killing a Mech on a hill (red-lined). Kill the Mech and the Tank.
Ally Maya vs the Egyptians. We need to be the one pounding on them though. Otherwise they will just walk all over the Mayans. No hiding behind the choke for us. Maya demands Oil for the Deal. Ok.
Note that we have an ROP with the Mayans while Egypt does not. This should give a tactical advantage.
Egypt has the following units near our territory: A Mech, a MA, and a Tank Injured from our Bombardment. 3 MA, 2 Tank, 1 Mech nearby. Next to Quirga, 5 Mech, 3 MA, Tank. Nothing near Cuello
Move our workers to a distance greater than 1 from any city for when the Nuke fall.
Our border will expand next turn so a town is switched to a settler.
Well that is the best I can do for this turn. Hit end turn and hope things work out ok. This is not going to be an easy war.
IBT We shoot down one of the two Bombers that attacks a stack. We lose an Infantry to a Tank attack, and an Infantry on the saltpeter island when the Mech attacks.
1778 AD: Yow! our (3) Cav army goes to 1 hp before killing a 1 hp Mech! I didn't realize it only had 3 otherwise I would have shipped a cav over. I will fix that
Lose a Cavalry taking out a 1 hp MA. Kill 3 MA, 1 Tank, 1 Mech.
Hmmm... It looks like they Nuked Maya instead of us. How sad.
Our first Elite Tank gets us a Leader! We put 3 Tanks into the Army that we form.
Destroy the first Egyptian town we need to destroy to cut our way to the Capitol.
IBT: We shoot down 3 Bombers. We lose War Happiness and Niniveh Riots.
1780 AD: Kill mostly units this turn.
Notes:
Things went Well. I was afraid we wouldn't be able to get Tanks or Planes, but the crucial Steal succeeded and we got the tools we need to take out the capitol. We still have to cut our way there. It is a race, but the outcome is far from certain. They still have 8/0 so are still researching the next tech(s). We got a Tank Army which will help.
Obviously the Egyptian capitol is the most important thing. We have 2 stacks that can combine and start the long march.
One thing. I moved units around AFTER adjusting for happiness. Since we are Communist and have unit support, I might have caused a city to be unhappy. The next player should check for this.
We still Need Atomic Theory and Electronics to Get to the Modern Era. I was upgrading so we don't have much money for that yet.
We have 13 Flak now and can probably lessen our Flak building. We need more tanks now.
We can get to the Egyptian capitol in 10 to 15 turns. We don't have many tanks with the stack yet so we may be using Cavalry and our Tank armies to take out the Capitol (the Cav Armies are healing). If they start the last two parts, simply move both stacks and all the armies straight for the capitol. We have 30-40 Artillery, 3 Cav Armies and 1 Tank Army. It should be enough if we have time.
I saw a transport off the Eastern Seaboard. That is why I put infantry into those towns.
Maya will be falling fast as the collect more Nukes.