GPuzzle's Civs

Will this work for the Ashigaru, GPuzzle? There's a bit of clipping with the hat with certain idle animations, but otherwise I think it works fine.

There are also alternate colours available for the outfit if you prefer a different one for Hideyoshi
  • White with blue armour and flag (seen in the screenshot)
  • Blue with red armour and green flag
  • White with red armour and flag
  • White with black armour and flag
  • White with black armour and white flag
They have different clan seals (I think that's what they are) as well, however. I don't mind doing a quick reskin to a different colour and an accurate seal for Hideyoshi if you want, since it is specifically for him, and not a "generic Japanese musketman".

Spoiler :
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Why do they have the Triforce on their flags?
 
I kind of want to see a Legend of Zelda game based on Sengoku Jidai now, actually.
 
Okay, added the Totoyomi mon to the flag, and removed the other mons (?) from the hat and armour. I also did four colour variants.

Spoiler :
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Typhlomence, that looks sick, I love it! That said...

Folks, I have somewhat bad news!

I did surprisingly great compared to my class, but thanks to not all of my grades being good enough to pass all of my subjects, I may have to study the hell out of a few things (despite a teacher who's a AssignStartingPlots.lua who basically has a fetish for seeing students suffer from unwinnable positions), which may delay the release
 
Typhlomence, that looks sick, I love it! That said...

Folks, I have somewhat bad news!

I did surprisingly great compared to my class, but thanks to not all of my grades being good enough to pass all of my subjects, I may have to study the hell out of a few things (despite a teacher who's a AssignStartingPlots.lua who basically has a fetish for seeing students suffer from unwinnable positions), which may delay the release

That's fine of course! Homework before... something that rhymes with homework that has to do with modding!
 
Typhlomence, I do need the files themselves, by the way. :p
 
Haha, sorry, I hadn't forgotten (completely). I might fiddle around with the SQL a bit more, but I'll send it to you sometime later today. :)
 
Good news, folks! I could release Hideyoshi right now if I wanted to!

Bad news, folks! I ran into one of the most annoying problems I've ever faced. For some bizarre reason, the icons on the tech tree for the Ashigaru and the Tea Room are completely... inexistent. They don't show up at all.

Any ideas as to why?
 
I really should do that, actually. I can postpone dealing with this until next week for a v2 that fixes bugs and solves that freaking problem. Also E&D might still have some work to be done.


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Hideyoshi is out!

Big thanks to Typhlomence, DarthStarkiller, poom3619 and senshidenshi!

As for E&D, it's not working for some bizarre reason. I'll fix it as soon as possible in one big fix-up patch.
 
Maybe you messed up when making the atlas or something like that?

Also, no idea. It's the only thing that fails every time.

I need to stop thinking I know how to do backbone coding - I don't.
 
I'm unsure about the icons, but for E&D, rather than adding the file as an InGameUIAddin, you need to import into VFS and then somewhere have a
Code:
CREATE TABLE IF NOT EXISTS DecisionsAddin_Support(FileName);
INSERT INTO DecisionsAddin_Support (FileName) VALUES ('Hideyoshi_Decisions.lua');
 
Well, that I'll fix tommorrow, I'm too tired to do anything.
 
cong! just one question, given that icons are not shown in the tech tree, can I build them when I discover the technology they are in?
 
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