save
Pre-Turn
MM a little, but nothing major
1. 975BC
set Elephantine on palace duty for GL
send a new archer south, we are pretty thin on troops
our warrior climbs moutain and runs into 2 Songhai archers
IT warrior defeats both archers and is elite now

babs start coming with 4 units
2. 950BC
archer turns around to help the choke
3. 925BC
incense is connected, lux to 20%, IW in 5
IT we defeat 1 babs warrior at the choke, but in the south 2 pesky Impi's appear, now those can get problematic
4. 900BC
defeat 1 warrior at the choke
move units around in the south
IT retreat both Impis at heliopolis
5. 875BC
defeat one of the Impis
6. 850BC
another Impi has shown up
IT retreat another Impi, defeat spear / warrior at choke
7. 825BC
more disease hits us
reduce science and defeat Impi
IT defeat Impi and babs warrior
IW is in, maths next
8. 800BC
the only iron I can spot is at Ashur, but nothing on our side
IT defeat the usual warrior/Impi combination
Songhai's archers will show up sooner or later as well
9.775BC
zzz
IT defeat Impi and babs bow
10. 750BC
have been building troops and tried to imporve land, there is a settler ready in 1 that should go where the archer is on
the hill for better defense; maths is due in 12, but the palace is ready in 35, we might want to slow that down