ThERat
Deity
ok, let me explain my thinking during my turns.
Firstly, the capital has nothing to build really and I did NOT want to add any more troops to our empire. I did not want a temple either. But I wanted to capital to grow and make the maximum beakers possible.
I MM every single turn to try and squeeze the most beakers out of what we have in order to reduce tech turns for construction. When I started it was 35 turns and we were able to reduce that to 4 turns now.
I had roads as priority #1 to get more beakers. shields is secondary with us having maxed out our builds soon.
There are few tiles per town available and soon we have improved those. That's why I did not add more workers to increase unit cost. I was contemplating to disband more units but with the AI roaming freely through our empire, I did not want to weaken our military rating as well.
I did not see any spot possible to settle without really being aggressive, which we can't afford as this moment with zillions of troops running through our empire. Once a war is started we can forget this game. We have to try and stay under the radar.
As for the suicide run, the galley did survive 2 turns. I took a gamble and simply sent it to the west immediatly. There are so many other galleys around to block access to the best possible starting spot, I did not want to wait any further. Someone has started Maggelan on the last IT, so we do not have that much timw left before the AI meet each other and I thought, we either are lucky with the galley and meet them first.
Firstly, the capital has nothing to build really and I did NOT want to add any more troops to our empire. I did not want a temple either. But I wanted to capital to grow and make the maximum beakers possible.
I MM every single turn to try and squeeze the most beakers out of what we have in order to reduce tech turns for construction. When I started it was 35 turns and we were able to reduce that to 4 turns now.
I had roads as priority #1 to get more beakers. shields is secondary with us having maxed out our builds soon.
There are few tiles per town available and soon we have improved those. That's why I did not add more workers to increase unit cost. I was contemplating to disband more units but with the AI roaming freely through our empire, I did not want to weaken our military rating as well.
I did not see any spot possible to settle without really being aggressive, which we can't afford as this moment with zillions of troops running through our empire. Once a war is started we can forget this game. We have to try and stay under the radar.
As for the suicide run, the galley did survive 2 turns. I took a gamble and simply sent it to the west immediatly. There are so many other galleys around to block access to the best possible starting spot, I did not want to wait any further. Someone has started Maggelan on the last IT, so we do not have that much timw left before the AI meet each other and I thought, we either are lucky with the galley and meet them first.