GR8 - Phoenix Rising

I will be away from next Wednesday to next next Monday. If Greebley or THERat cannot make it quickly, maybe we have to do a swap and let me take a turnset before my departure.
 
Sorry, i didn't see your last post and i thought you are going to play. But anyway you can go now if you can play and i'll take it after that.
 
Preturn: I run science at negative gold to get Longbow a little earlier.

590 AD: We get Invention and start Gunpowder

600 AD: Good News - Korea declares war on the Aztecs, then the Aztecs recruit Vikings vs Korea.

I never understand why people turn off "always build previous unit". Essentially, it means you feel the civ AI is going to pick something more intelligent than what you built last? Usually, I find whatever I built last as the better default choice than what the govnr chooses.

Hittites and Scandanavia declare peace. I think Korea may be in trouble.

Bad-Tibra riots.

650 AD: We declare war. I move our units out of their territory and cancel the ROP beforehand.

Notes:
I lined up an attack on the first city.

I didn't build a settler. I would keep the city if we get it so the spot isn't claimed. I would switch the capitol to build a settler next turn. It is running scientists right now. We can then abandon and replace. it is in a good spot.

I will post a "I am really glad the Hittites are not going for us" picture.

GR8_AD650.jpg
 
This is a good opportunity for us to claim some more land since Korea will be struggling to stay alive. How many cities do they have? Maybe we simply keep their cities, if they are bound to disappear soon.
 
ThERat said:
This is a good opportunity for us to claim some more land since Korea will be struggling to stay alive. How many cities do they have? Maybe we simply keep their cities, if they are bound to disappear soon.

I would say not to risk, since we are agr and 2 pop is quite affordable. We'd better keep the city for claiming land then replace it by native settler. Once again, my last time to play before departure is Tuesday night, so unless you and Obormot are very quick, maybe we need a swap.
 
I think we better keep those cities. Korea will not last long with so many civs against it. And they only have spears. It is not a big deal to leave 2 LBs near each captured city to recapture them in case of a flip.
 
Obormot said:
I think we better keep those cities. Korea will not last long with so many civs against it. And they only have spears. It is not a big deal to leave 2 LBs near each captured city to recapture them in case of a flip.

So, Obormot, you got it?

Usually, 2 longbows are not a big deal. But, we have a huge amount of 4 longbows right now. :lol:

Why our Arab brother still doesn't know currency? I hope to learn mono and chivalry from them ...

BTW: It's time to renegotiate wine deals again.
 
Greebley, aren't you using MapStat? Why does Bad-Tibira riot? And what's your consideration for not selling wines to Hittites and Ottomans?
 
Yes, i got it, i'll play today evening. 4 LBs is bad, but i'll see what can be done. Whenever possible i'll try to hold cities. I really want our core to grow, i see we still don't have enough irrigation ;)
 
Heroes said:
Greebley, aren't you using MapStat? Why does Bad-Tibira riot? And what's your consideration for not selling wines to Hittites and Ottomans?

I Don't always use Civ Assist II. Even when I do riots are still possible however. If I forget to check then I forget to check whether it is looking at some program or F1. Actually, when you play republic then those programs are more accurate. Since I almost always play Monarchy, CAII and map stat are pretty useless for riots so I get out of the habit.

Next player can do trades if He wants. Don't always like trading through a civ to the Hittites, though that trade may be ok to do.

For the ottomans I would not trade unless we can trade maps/have navigation and they have lots of towns. Ottomans is a dangerous trade IMO, though they may now have navigation - the next player can check.
 
Greebley said:
I Don't always use Civ Assist II. Even when I do riots are still possible however. If I forget to check then I forget to check whether it is looking at some program or F1. Actually, when you play republic then those programs are more accurate. Since I almost always play Monarchy, CAII and map stat are pretty useless for riots so I get out of the habit.

Next player can do trades if He wants. Don't always like trading through a civ to the Hittites, though that trade may be ok to do.

For the ottomans I would not trade unless we can trade maps/have navigation and they have lots of towns. Ottomans is a dangerous trade IMO, though they may now have navigation - the next player can check.

You almost always play monarchy? Habit of AW? :D Anyway I think MapStat is very good for happiness and flip monitor, it will pop out if some city is in danger.

Trade with Hittites should be fine, because the route was ok even when Hittites was fighting every other civ! :lol:
 
After we take Sariwon and maybe Suwon, we can see what city improvements survive in them, and factor that information into our decision on whether to replace them or not.

With Aztec cav pushing into Korea far faster than our plodding SoD, I don't think we're likely to take many cities in this war. That's an argument for keeping the ones we do take.

It's a minor thing, but I'd change Kisurra's barracks build to a library. At 2 spt we're never going to build many units there.
 
Northern Pike said:
After we take Sariwon and maybe Suwon, we can see what city improvements survive in them, and factor that information into our decision on whether to replace them or not.

With Aztec cav pushing into Korea far faster than our plodding SoD, I don't think we're likely to take many cities in this war. That's an argument for keeping the ones we do take.

It's a minor thing, but I'd change Kisurra's barracks build to a library. At 2 spt we're never going to build many units there.

Agree, we don't need more rax. Those cities without rax will be happy to produce trebuchets.

Maybe cavalries will raze some cities of Korea. We should prepare some settlers for that. Well, we are in short of attacker, artillery, city, settler, production, ... everything. :lol:
 
I was building barracks because I would rather have our main towns building Longbows and we need more Enkidu. Another Enkidu builder seemed worth while.

I think we need Enkidu much more than Trebs at the moment. Not that we can really afford them, but hey, thats life.
 
Greebley said:
I was building barracks because I would rather have our main towns building Longbows and we need more Enkidu. Another Enkidu builder seemed worth while.

I think we need Enkidu much more than Trebs at the moment. Not that we can really afford them, but hey, thats life.

Even we need more Enkidu, we can use some 10 spt cities to build some occasionaly. After all, no matter where we build EW, the total production is the same. A 2 spt rax still costs 1 gpt, which is wasteful.
 
It doesn't have to remain at 2 spt. It is one of our lowest corruption town and should have more squares if we are going to keep it.

The other alternative is to put it on wokers and disband it. Once we have more space, we probably won't want a city that close to the capitol. Raising the rank of every city for 2 or even 5 spt is a waste. I probably do like that idea better than the rax.
 
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