It seems the whole wonder discussion died down a bit (I cannot even find the thread anymore). Anyway, now that we are about to sign a deal with FREE, it is perhaps time to restart this discussion.
The Treasury will need another 24 turns to finish SC at the current speed. FREE should be able to get to Theology long before that. If we concentrate some worker efforts here (irrigate a bg for The Gulag, mine a hill for The Treasury and join a worker to The Treasury) then we can shave off a few turns.
I think we can expect FREE to reach Astro in 30-ish turns from now. That means we need to start thinking about a prebuild for Cops about now. Some options:
- The Treasury. Advantage is that it's our best science towns, disadvantage is the timing. Cops would take about 25-30 turns to build here
- The Chamber. Currently our second best science town, with good production, but no hidden prebuild possible, and we're using it as a worker pump.
- The Silo. Third strongest science town, and it has the advantage that it is available for prebuilds in 3 turns. It will need 30-40 turns to build Cops.
All other towns are IMO either too low on production (The Bayou, The Igloo) or on science, or both.