...and if you thought v3.0 is all about tanks&planes, I added a new screenshot in the first post called "v3.0 update - beyond tanks&planes"![]()
lol, this isn't per chance a reaction to my thread ?

...and if you thought v3.0 is all about tanks&planes, I added a new screenshot in the first post called "v3.0 update - beyond tanks&planes"![]()
lol, this isn't per chance a reaction to my thread ?![]()
Thanks!Nice work with the fast updates!
Hmmm, yes. Aside from the obvious (Germans, English, American, French, etc...) I used the usual - East(mostly Russian) vs. West(mostly US stuff) if applicable, and then I chose the MarkV for the Ottomans because of Indiana Jones III(ok, sorry about thisWhat logic did you use to assign the modern units to each nation (eg. zulus have an english WW1 tank). I think mamba asked something like this in his other post but you must have missed it![]()
Also I know it's not your fault but a lot of the custom modern units have smoke pouring out even though they're not damaged (I questioned snafusmith about this weeks ago but he never replied). However, the good thing is I've worked out how to fix this so I'll upload fixed versions of them soon enough![]()
Nice to see my settlers have been useful btwKeep up the good work.
Sidenote: I always felt the modern age needs even more unit classes - and techs as a side effect. Partly because there were historically some "cool" things going on in a short amount of time, and party because there are soooo many cool units available here in CFC. I'll probably do an extended modern age in a mod addition, but that will be optional so I will keep VD as is - no gameplay changes.
Hmmm, yes. Aside from the obvious (Germans, English, American, French, etc...) I used the usual - East(mostly Russian) vs. West(mostly US stuff) if applicable, and then I chose the MarkV for the Ottomans because of Indiana Jones III(ok, sorry about this) . Also I gave the Zulus a bit backward but robust modern units: e.g. MarkV, Dreadnought, Early Destroyer...
However, if you can reason otherwise, I'd be happy to change any of the sets to suit the community's needs.
Sidenote: I always felt the modern age needs even more unit classes - and techs as a side effect. Partly because there were historically some "cool" things going on in a short amount of time, and party because there are soooo many cool units available here in CFC. I'll probably do an extended modern age in a mod addition, but that will be optional so I will keep VD as is - no gameplay changes.
Oh, so it's smoke then? I thought it was the shadow (I played around with the shadow settings but obviously in some cases it was not enough) I thank you in advance for fixing those, it kept bothering me!![]()
Yep, it's a cool settler pack, thank you mucho! Now only if the other nations would get a similar treatment to their respective modern settlers, hmmm *HINT* *HINT*![]()
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SubtleI'll get back to you on that, kind of busy atm. However in the mean time Siam has made an African modern settler here.
I'm working on fixing that too. If I can manage it I'll send asio the files so he can re-upload it.
"Subtle" is me middle name!SubtleI'll get back to you on that, kind of busy atm. However in the mean time Siam has made an African modern settler here.
That's kinda ok, since the modern man has all kinds of psychological issues, so this kinda s(t)imulates it......He still talks into his hand (which now obviously misses the phone)...
I kinda hoped you'd like it!Awesome work once again!
And as the resident Zulu nut, I want to say that I am thrilled with your choices for the more modern Zulu units!
I only did see a Finnish plane somewhere but I didn't include it at the end. If you do find it, give a pointer.Anyway, couple of suggestions for further additions:
I swear I saw a Swedish WWII era fighter somewhere around here (I looked again and can't find it), which would be a good replacement for the Vikings if it's actually real and I didn't dream it.
I can add the Hurricane to India. I think the Bronenosets is too advanced for a coastal ironclad, and too early for a 40 str battleship.How about the Hurricane for India's fighter? They apparently did use it, and it's a shame to let a good model like that go to waste
Also, what about generalmatt's ironclad warship and refar's bronenosets as ironclad replacements for england and russia respectively? Bronenosets could even almost be the russian battleship, and it's so cool it hurts to see it left out
I only did see a Finnish plane somewhere but I didn't include it at the end. If you do find it, give a pointer.
Found it, but it's an up-and-comer for snafusmith's new modern warfare version so not actually released yetI only did see a Finnish plane somewhere but I didn't include it at the end. If you do find it, give a pointer.
Yeah, I know...it's just so damn cool......I was just looking for the frailest of excuses to put it inI think the Bronenosets is too advanced for a coastal ironclad, and too early for a 40 str battleship.
There is this particular issue that bothers me now... namely there's something fishy going on with the Japanese rifleman and cavalry textures - at times they are black, and in the little unit overview window, they remain black! If you have info on this and what might cause this, please don't hold yourself back and share it with me. Thanks in advance!
I had similar problems with some units as well (in civilopedia window only however, not sure if this is the same issue). What fixed it was to actually use the original kfm and delete the one that came with the unit. I have no idea why that changed anything, esp. since they both were binary identical, but it did, so I guess it is worth a try.