has nothing to do with animation skillsit only a different way to move the bones (an indirect way). but here the finished result, also tested in game

Avain, have you decided whether or not you'll include the "Captain America" style units?

I still cannot believe I'm doing this...![]()
I still cannot believe I'm doing this...![]()
Hehe, I don't think I saw these ones before, these are not Zervers (as far as I can tell), where do they come from ?

It's mine. You wanted Capt'n America, you get Capt'n America!
(The others will be a mix of Zerver's and Wolfy's, just the archer was way too heavily armored for a starting archer.)


Are the grenadiers scotts? It looks like this in the screeny.

avain,
might be able to use these too. i made two versions of an ancient greek general for my Mare Nostrum mod for Clonization. in the zip are the nifs and textures - i just kept in the original ancient warlord folder since it uses the texture for the sword and the animations. I couldnt getthe shield to work though (I usually just removed it - but its in the animation if you can do anything with it)

Looks like they are Bernie14's american grenadiers to me. Don't think I saw the cannon before though, where is that from ?![]()