spicytimothy
Warlord
No problems with Vanilla.
Huge lag with G&K.
Enough said no?
Huge lag with G&K.
Enough said no?
So it's unreasonable to assume that when playing a video game you should be able to see animations?
Well, if an animation takes ten seconds to play, then it's going to take ten seconds to play. On a gigantic map with 20 civilizations and 45 city-states, I could see the animations alone taking more than four minutes to play on each turn.
I doubt that's what we're talking about, though. The guy you quoted was just trolling, I think. More likely, the poster that he quoted experienced four-minute turn times because he was playing a gigantic map with 20 civilizations and 45 city-states in the modern era. I mean, how large should we expect to scale the game before the turn times get high?
I'm more concerned with the one-minute+ turn times that I get on a huge map with the default number of civilizations and city-states and animations off than I am with unsupported gigantic maps. I don't think that it's unreasonable to expect shorter turn times on a high-end PC when using standard options.
So let me guess... you had animations on, maybe a bunch of vision in a lot of places, bunch of active wars.... Then you wonder why it took so long?
ERRRRH?????? HAve you actually read my posts? I think if you actually rad them properly you will see that my time of 90 seconds is in strategic view with animations OFF! OK!The ai with specs like those take every decision very quickly, they just don't take them simultaneously. Turn off combat animations at the very least, turning off movement is probably not bad either on Huge maps like you described.
I have been lurking for years but never post but thought I would add my bit to this.
just loaded my last game on turn 347 which was in the 1920's i was playing korea on king level in G & K with 8 civs and 16CS and my next turn without any civ interupts was 27's.
I am not a pc literate but i do use system mechanic often to clean out my pc which often does a registry and hd defrag, My pc has 8g memory has an ati hd4870 series graphics card running windows 7 home edition.
maybe a system clean out of all the rubbish that builds up and a defrag will help as i say not the best with pc's
None of these expedients have worked for me. G&K is simply not well optimized right now and flat out runs slower than vanilla. I hope it will improve in future patches.
So for you to improve your turn time overlcock that CPU.
Ever since I moved up to Standard size, my turn times now take a minute or two instead of 20-30 seconds. Do you think reducing the number of City States would help? Or would AI cities just replace it as a load on the processor anyway?
I'm not saying this is necessarily a bad thing.....but I need to point this out to the less PC savvy gamers.
Overclocking your CPU can cause a large reduction in the lifespan of the chip. It can also cause it to drastically overheat and destroy itself. Overclocking is OK, if you know how to do it correctly and do not push it over the limit. Also, overclocking is only going to increase your raw processing power marginally at best. There is an argument to be made that the extra heat generated by an overclocked chip will mitigate that extra power to an extent.
Being forced to overclock a good, modern 4 or 6 core processor to run a 2 year old game is a serious issue, IMHO.
QFE Couldn't have said it better myself