The solution to Eleanor? Cultural alliance: she can't flip your cities if she's not exerting loyalty pressure.Later in the game it feels imposable to keep any of Elenor's cities from filming back to her.
The solution to Eleanor? Cultural alliance: she can't flip your cities if she's not exerting loyalty pressure.Later in the game it feels imposable to keep any of Elenor's cities from filming back to her.
The solution to Eleanor? Cultural alliance: she can't flip your cities if she's not exerting loyalty pressure.
Like a garden of roses. Delightful!I do enjoy her snarky messages about how nice of me it is to put cities on her border.
That's an interesting way to spell "wipe her off the map"The solution to Eleanor? Cultural alliance: she can't flip your cities if she's not exerting loyalty pressure.
I observed the same thing: potential emergency triggered before the medieval era, but no vote on it until medieval hits.So... now I think about it more... this emergency triggers as soo as the medieval era occurs.... so it looks like and early emergency that sits and waits for the medieval era... Looks like they forgot ab
I'm wondering if the achievement is bugged - it's the most accomplished GS achievement, but I have trouble imagining that many people have actually done what it describes.I've been playing as the Inca. There is an achievment called "surprise attack": move a military unit into an opponent's owned tile using a mountain tunnel of qhapaq nan. I've done that about 15 times and it never popped; but I just airlifed a spec ops to an enemy tile (actually a free city), no tunnels nearby at all, and the achievment activated. Hmm...
It's been reported somewhere else that the achievement seems to trigger when any tile on the map meets the criteria.Got a random achievement to have a district pillaged by 3 natural disasters but that never occurred.
I got the achievement, do not know what I did but I got it. I have a fuzzy memory of it triggering when they attacked me through a tunnel.I'm wondering if the achievement is bugged - it's the most accomplished GS achievement, but I have trouble imagining that many people have actually done what it describes.
Once Sweden gets its Open-Air Museums up and running with 5 land forms, my city borders grow so fast I am constantly building and buying Builders to keep up with improvements.
Also, they get Tourism buckets before Flight. So presumably they are contributing to Tourism before all other improvements. As if auto-themed museums and wonders weren't enough for Kristina. I'm at significant risk of winning a cultural victory even before the Diplomatic Victory resolutions become available in the WC.
I think it may become common practice to disable cultural Victories if you want to win diplomatically.
In the only game I played I found there to be a shortage of oil and a critical shortage of uranium. It was a huge map and I had conquered a substantial landmass. It makes the game more enjoyable and strategic. Great change IMO. Can't wait for Resourceful2 mod to be updated so I can play a ludicrous sized map.you just never have enough oil in this. played 3 games now every time units were suffering from not enough oil and i had plenty of oil resources. it's good to be a bug?
I got the achievement, do not know what I did but I got it.
You stopped the glorious giant mecha fight from happening. Shame on you.I took the city when there were like 4 turns left on it.
I love seeing all this! I've found two of the mods you're using, but I'm not sure which Dynamic Eras mod you mean. Is it the one by Bear? Can you provide a link?Well, I am here to report that I have seen good AI attacks and moves - in fact, I have just practically lost a modded emperor game...
see picture: I am Hungary, Inca and Frelanor are beating me at end of Medieval - Inca by war, the woman by love..
Inca used smart forces of first cats/chariots, then crossbows/swords... I had no iron and was a bit behind in tech...
mods:
- Dynamic Eras set to multipliers 1.5, 2.0, 2.5 and so on
- FortifAI (walled AI cities)
- Jam's Difficulty mod (gives era increasing AI bonuses)