Civilization 7 modding tools with GUI
After releasing the TypeScript modding tools framework, I realized that not everyone is familiar with TypeScript, so I decided to create a more visual tool, like modding tools with a GUI.
At this point, I’ve been able to recreate my Scythia civ, but only with the GUI.
You can find an example of the civilization in the folder at {app}/resources/examples/scythia, after launch, simply select the {app}/resources/examples/scythia folder (it contains data.json).
Download
You can ask me questions or send feature requests on discord channel, at Civ 7 Modding Helpline discord
Features
Nodes preview
Relations
Property Lists
Multiselect
Localizations
Compiling error
Import (alpha preview)
After releasing the TypeScript modding tools framework, I realized that not everyone is familiar with TypeScript, so I decided to create a more visual tool, like modding tools with a GUI.
At this point, I’ve been able to recreate my Scythia civ, but only with the GUI.
You can find an example of the civilization in the folder at {app}/resources/examples/scythia, after launch, simply select the {app}/resources/examples/scythia folder (it contains data.json).
Download
You can ask me questions or send feature requests on discord channel, at Civ 7 Modding Helpline discord
Features
- GUI
- Dragable nodes
- Multiselect nodes
- Specific relations between nodes
- Checking compile DB errors (no game launch required)
- File imports(icons)
- Localizations
- Import data from the game database
- currently at the alpha stage, at this point, you can only import traditions.
- Unique quarters
- Great people
- Imports
- Units
- Constructibles
- Specific modifiers
Nodes preview
Relations
Property Lists
Multiselect
Localizations
Compiling error
Import (alpha preview)