Darth_Pugwash
wobble wobble
- Joined
- Apr 6, 2003
- Messages
- 2,873
Hi all. I've been playing Call of Duty 4 quite a bit lately, and while good there are afew things about it that irritate me, especially to do with the guns. This got me thinking about guns in games generally, and the many little details that tend to get irritating when you know they modelled wrongly or inaccurately. I'm not trying to come off as some gun guru here, becuase I'm not, I'm just venting a bit about some things that annoy me.
-TRACERS!
Tracers everywhere!! It seems like every gun in every game, from pistols to sniper rifles use tracers, and it makes no sense at all other than to make the gunfights more flashy. Seriously, sometimes it looks more like you're firing laser bolts or something instead of bullets. In reality tracers are only rarely used with small arms in combat.
-Reload animations
Specifically when the player character is shown chambering a new round after every reload, even if they only partially expended the rounds in the previous magazine. With an automatic gun, unless you fired off every single round in the magazine, there will still be a round in the chamber after you put the new magazine in, so you NOT need to chamber a new round. Argh!
-Ammo
Red Orchestra is the only game I've played that handles ammo realistically - most games just give you a magical pool of bullets that fill up your guns whenever you want, rather than giving you a set of magazines and tracking how much ammo you have left in each one.
-Iron sights / optics
I love iron sight aiming in games, it just feels very intuitive somehow. These are turning up more these days than they did afew years ago it seems, but some games still stick with the old crosshair, which I find quite jarring now after playing games that feature proper sights. Half Life 2 is probably the biggest example of this for me.
-Firing modes
Pretty much most assault rifles today can be shot in different modes, usually full-auto, single shot, and sometimes two or three shot burst as well, but most games just leave you stuck in the one mode. COD4 is the worst offender here that I can think of, becuase on most of the guns the switch used to toggle between the modes is actually modelled, but you can't do anything with it. Such a tease.
Phew! I just needed to get all that off my chest - none of this stuff is absolutely game-breaking for me, but it does tend to annoy me a tad when I notice it. Are there any small, insigificant but relatively common things that tend to irritate you about games at all? If there are then post 'em up.
-TRACERS!
Tracers everywhere!! It seems like every gun in every game, from pistols to sniper rifles use tracers, and it makes no sense at all other than to make the gunfights more flashy. Seriously, sometimes it looks more like you're firing laser bolts or something instead of bullets. In reality tracers are only rarely used with small arms in combat.
-Reload animations
Specifically when the player character is shown chambering a new round after every reload, even if they only partially expended the rounds in the previous magazine. With an automatic gun, unless you fired off every single round in the magazine, there will still be a round in the chamber after you put the new magazine in, so you NOT need to chamber a new round. Argh!
-Ammo
Red Orchestra is the only game I've played that handles ammo realistically - most games just give you a magical pool of bullets that fill up your guns whenever you want, rather than giving you a set of magazines and tracking how much ammo you have left in each one.
-Iron sights / optics
I love iron sight aiming in games, it just feels very intuitive somehow. These are turning up more these days than they did afew years ago it seems, but some games still stick with the old crosshair, which I find quite jarring now after playing games that feature proper sights. Half Life 2 is probably the biggest example of this for me.
-Firing modes
Pretty much most assault rifles today can be shot in different modes, usually full-auto, single shot, and sometimes two or three shot burst as well, but most games just leave you stuck in the one mode. COD4 is the worst offender here that I can think of, becuase on most of the guns the switch used to toggle between the modes is actually modelled, but you can't do anything with it. Such a tease.
Phew! I just needed to get all that off my chest - none of this stuff is absolutely game-breaking for me, but it does tend to annoy me a tad when I notice it. Are there any small, insigificant but relatively common things that tend to irritate you about games at all? If there are then post 'em up.