GURPS WW2 Campaign

I smile back at the woman and then look at the provisions and add them to the groups food pool. then I look to the other group and ask them, "What shall we do next?".
 
You can now hear the Germans leaving the house to your North.

Yours is next.

You have a matter of seconds in which to make a decision and act upon it.
 
I then look to the house north of us and think to myself. "I better climb thoes fences to get some uniforms. Which means I need to signal everyone to follow me." I then exit the house and peek above the fence to see if it was safe and then climbed it.
 
After a small struggle you manage to pull yourself across the fence.

You now have 4 more to go, and you are starting to wear down.
 
You hear a rattling noise emitting from the gate- the Germans are trying to get in.

Luckily, that gate is locked.

Unluckily, they try to kick it down.

The first kick does little other than to shake it a bit, but kick by kick it will get weaker...
 
Lozzy_Ozzy said:
After a small struggle you manage to pull yourself across the fence.

You now have 4 more to go, and you are starting to wear down.
Ill keep climbing the fence and signal my group to follow. (Ill climb 4 more and peek before climbing them just to be safe).
 
Lozzy_Ozzy said:
The lady smiles warmly "Yes, of course you can have them."

She then leans over and gives you a light kiss on the cheek.

You blush and step back, almost stumbling on a chair leg.

"Why does that never happen to me?" Jack mumbles to himself as he climbs to his feet.

I follow Piett. "I'll cover you"
 
FRIENDLYFIRE

ST:10
DX:17 +140
IQ:10
HL:9
Speed: (9+17)/4 = 6.5
Dodging: 6.5 + 3 = 9.5
Lift: (9x9)/5 = 14.4lb = 7Kilo

Obsession -10 (Military discipline)
ClaustraPhobia -15 (Refuses to "Button up" in armour)
(Phobia the result of being trapped in a immobolised tank and unable to escape)
Code of Honor (Chivary) - 10
Sense of Duty small group -5
Overcautious -5
Quirk: Refuses to be point man (in combat will always go second) -1

Native language: French
German [2]
English [2]


(11)
18 Guns (2)
17 Guns - Heavy Gun (1)
17 Brawl (1)

16 Driving (1) (Panzers)
16 Stealth (1)
16 Climbing (1)
15 Acrobatics (1)
15 Pickpocket (1)
15 Escape (1)
14 Throwing (0)
13 Throw - knife (0)
13 Melee - Knife (0)
10 First Aid (1)

Adjusting
 
FriendlyFire said:
FRIENDLYFIRE

ST:9
DX:17 +140
IQ:10
HL:9
Speed: (9+17)/4 = 6.5
Dodging: 6.5 + 3 = 9.5
Lift: (9x9)/5 = 14.4lb = 7Kilo

Ambidexious +5
Obsession -10 (Military dicipline)
ClaustraPhobia -15 (Refuses to "Button up")
Code of Honor (Chivary) - 10
Sense of Duty small group -5
Overcautious -5
Quirk: Refuses to be point man (in combat will always go second) -1

Native language: French
German [2]
English [2]


(16)
18 Guns - SMG (2)
17 Throw - knife (1)
17 Guns - Pistol (1)
17 Guns - Rfle (1)
17 Guns - Heavy Machine Gun (1)
17 Guns - Cannon (1)
17 Brawe (1)

17 Jumping (1)
16 Driving (1) (Panzers)
16 Stealth (1)
16 Climbing (1)
14 Throwing (0)
15 Acrobatics (1)
15 Pickpocket (1)
15 Escape (1)
13 Melee - Knife (0)
10 First Aid (1)

Lozzy check over my stats.
Cheers


Seems OK, apart from one thing:

See all of those gun skills?

Well the cannon and heavy machine gun skill are combined and go under gunner (that's things like tank guns) and all of the others combine under one skill as well, so you can save yourself a heck of a load of points :D.

TIP: You may want more strength as a S of 9 will limit your use of weapons (many need S of 10-12).

Just sometyhing i'm confused on.

I thought you said he was an ex-panzer ace, and a German one at that.

So how come he has French as his native language?

Just a point, if you meant it to be that way, that's fine.
 
Everyone finally manages to pull themselves over the fence, although Widowmaker has to be helped over my Jack.

As you run through the gardens the inhabitants stare out of their windows coldly, obviously eager for you to leave.

By the time you reach the last fence, you are all fairly worn out. Over the next fence is the Germans' house, you do not know if there is anybody 'home', but you will have to find out.

As Max peers over the fence, he sees a garden and house similar to the one you hid in, except there is a motorbike a few feet way from the fence, and there is a washing line out with drying clothes.

The clothes on the line appear to consist of one full uniform, and a few other pieces of clothing.

Listening intently you can hear someone on the toilet upstairs.
 
(whispered)"Right, I suggest that the person 'o can speak the best German gets the uniform, right?"
 
GM NOTE: Although Widowmaker and Yakko can both speak German very well, Widowmaker has other skills like fast talk and acting to help him out.
 
Whisper: "If widowmaker playes as if we're his prisoners, and he captured us in a house search, we might be able to not have to deal with them stinkin' jerries, and if push comes to shove, we will just kill every krout in sight. Agreed?"
 
Do you want me to control Widowmaker for a minute?

Or is it not worth it?

EDIT: One of you can control him while he is not here.
 
nonconformist said:
I dunno.
(I'm leaving for a month tomorrow evening, btw).

A MONTH!!!.

:eek:.

OK, we will have to work around that somehow.
 
Oh

Most people born in Alsence Lorriane can speak both german and French. He came from a family which had a French Mother and German Father. Thus with mixed nationalities. The Germans often conscipted mixed blood or dubious German born into there army.

During the time in which France controled the providences (Between the wars), citizens were required to speak and write French. As such my charactor brought up as French and laarnt german as a second language.

I shouldnt make him a panzer ace. Since historically it would be very very unlikey he would have been depoyed on the western front let alone command a panzer. instead Background should be panzer gun loader. Captured by the allies and changed sides to fight the Germans
 
FriendlyFire said:
Oh

Most people born in Alsence Lorriane can speak both german and French. He came from a family which had a French Mother and German Father. Thus with mixed nationalities. The Germans often conscipted mixed blood or dubious German born into there army.

During the time in which France controled the providences (Between the wars), citizens were required to speak and write French. As such my charactor brought up as French and laarnt german as a second language.

I shouldnt make him a panzer ace. Since historically it would be very very unlikey he would have been depoyed on the western front let alone command a panzer. instead Background should be panzer gun loader. Captured by the allies and changed sides to fight the Germans


OK, i'll put him on the first page once you have edited the skills and changed the stats :goodjob:.
 
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