GURPS WW2 Campaign

CivGeneral said:
I head to the garden and signal the group to follow into the garden.

You hear the crying again, but this time louder.

You also hear the ever closer calls of the Germans, and the pitter patter of their military issue boots.

Judging from the sound they are around 60 yards away (around the corner), you have little time to act.
 
nonconformist said:
I got the book this morning :D

I'll cock my rifle again, and fix my bayonette.

Great stuff :D:D.

If you can, whenever you can, could you please try to get me some stats for the guns? Preferably all the stats for the guns (weight, damages, range etc.), but any will help (if you have a scanner, that would do).

Cheers

The Germans are getting closer, and you hear Max calling you into the garden.
 
May I just point out, that the Germans haven't seen you yet, so you could still slip away undetected.

(Your out of sight).
 
nonconformist said:
Can you describe the surroundings?

The alleyway is not the typical city alley, it is around 10 feet wide with a cobbled pavement.

To either side are tall, wooden fences, leading into gardens of detached housing, a few feet ahead and to the right is an open gate, leading into the garden that Max is in.

From where you just came, you must travel 20 feet to the corner, and another 30 feet out onto the street, in the other direction is another 400 yeards of alleyway.

The sun is just starting to go down, and it will be dark in a few hours.

In the garden are the usual garden tools and flowers, and at the far end is a 2 storey detached house, inhabited by a Dutch family.

You hear a man calling from inside the house.

Hope that helps :goodjob:.
 
Lets go inside the house and wait untill sunset, i folow cv inside the garden.
 
nivi said:
Lets go inside the house and wait untill sunset, i folow cv inside the garden.

You find that the door is locked.
 
Was the flash/thunder used in this war?
I say flash, if no response i try to picklock the door, if i can't someone else try it.
 
nivi said:
Was the flash/thunder used in this war?
I say flash, if no response i try to picklock the door, if i can't someone else try it.

You fail to pick the door, but you hear someone on the other side sliding locks...

The Germans have almost rounded the corner, and most of the group has now ran into the garden.

Only cockney and the Sarge remain outside.
 
Crap! Cockney, you're going to have to give me a boost as I climb over the wall....
 
CivCube said:
Crap! Cockney, you're going to have to give me a boost as I climb over the wall....

Oops, I forogt to repeat it in the description (I had said it earlier).

There is an ipen gate leading into the garden.

:blush:
 
Cockney, you go ahead and run in the garden while I try to climb over this wall!

:p
 
CivCube said:
Cockney, you go ahead and run in the garden while I try to climb over this wall!

:p

Typical Myst player.
its a wonder how you survive :D
 
nonconformist said:
Sure thing, Sarge! The garden leads to the door, right?
What kinda door is it?

Yes, it's a fairly sturdy looking wooden door, with no glass panelling (its all wood).

The final bolt behind the door is pulled clear, and a welcoming face pops out.

"Quick, get in!" The middle aged man says rather awkwardly.

At the same time, Cannonball manages to climb the fence, but falls over the other side and gets a bruise.

[-1 HP]

:p
 
FriendlyFire said:
Typical Myst player.
it wonder how you survive

Hey, you have to try every possibility to see if it works!
 
Okay, run inside, taking care not to stab anyone with my bayonette, while sniggering to myself.

(OOC. can you put some of the stats in the opening post, such as health etc?)
 
nonconformist said:
Okay, run inside, taking care not to stab anyone with my bayonette, while sniggering to myself.

(OOC. can you put some of the stats in the opening post, such as health etc?)

Sure thing, I will put in HP and anything else you want (I have the character sheets in front of me).

Just tell me what else you want :D .
 
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