I intend to post the latest patch for this scenario in a few turns. Most of the changes have consequences for the late game of the scenario, so I think we can use it without too much difficulty for this game. What do you say?
Here's a list of the changes in v.2.4
Game changes :
* increased hp's and mp's of KIngs and Heroes
- Kings given 3 mp's and 'alpine' and 'ignore ZOC' flags removed
- Kings increased from 2 to 4 hp's
- Heroes given 3 mp's and 4 hp's
* Upgrade chain changed from Men-at-arms -> Pikemen to Men-at-arms -> Heavy infantry
* Increased the defense of Pikemen from 5 to 6
* Slightly adjusted costs and stats of Cogs, Hulks, War Galleys and Carracks
- Hulks increased hp's from 2 to 3, to make them more valuable and stronger than Cogs
- Cogs made cheaper, they now cost the same as Knarrs, but with more offensive power
- Carracks given 3 hp's and reduced in def from 10 to 8
- War Galleys reduced in power, att changed from 10 to 8, move changed from 8 to 7, to reduce their maneurability in comparison to Drakkars - with the same att power, but drastically improved defensive capability
* Drakkars now become obsolete with Naval Warfare - which means the upgrade chain improves Drakkars to War Galleys
* Master Craftsmen given 2 mp's, to make them more of an improvement to monks
* Monks reduced in cost from 6 to 5. Upgrade chain removed for Monks -> Master Craftsmen. Monks now do not become obsolete, but remains the cheaper of the two (they can still only be built with 'Monastic Revolution')
* Coastal Fortresses can now be built with 'Land Defenses', which will make raids easier (and the more important) in the early game, in contrast to considerably more difficult in the later game (which alleviates the problem of unwanted AI use of the later and more powerful War Galleys for raids)
* Missionaries' move increased to 2, for an effective 4 mp's with 'alpine' flag, to make them more useful and allow faster exploration by the christian powers.
Cosmetic changes
* Anglo-Saxon flag changed to the griffon of Wessex (Frisian flag also needs to be changed)
* Plains terrain changed
* Added icon for new coastal fortress