Dhoomstriker: Total war. (Well, almost total

). Amazing performance, you should place your turns on youtube.
Don’t understand what your plan was. War to the end, while we don’t have siege and sufficient production at home?
Not total war, and on purpose. We have Foreign Trade Routes with Saladin and can get more with Zara once Currency comes in, one turn from now.
Peter, Alex, and Darius are completely marginalized. At best, they'll build a couple of more Cities each, which will serve to:
a) Block Zara and Saladin from getting too large
AND
b) Give us potential locations to capture or raze later, for additional Gold, additional experience for our more advanced Armies which we will build at some point in the future (we'll be able to build War Elephants thanks to owning Ivory, for example), additional free Workers, and potential enemies to get positive Diplo modifiers with Zara or Saladin, by asking one of those two AIs to join in the war
From here, we can purpose pretty much any victory condition--even Cultural is not out, since there will only be 2 AIs that will be seriously competing for Wonders, which will allow us to build some of our own.
Cow/copper site not settled, so all units will come from Babylon, but it needs to work cottages to keep us afloat.
Have you seen some of the other locations? Cow + Copper seems to be a pretty junky location compared to the others that we have. For example, we can resettle Darius' old capital 1W to get his Riverside Cow, his Cottaged Dyes, and a GOLD Resource.
We also have two sources of Iron (Iron + Fish and Moscow), so there isn't much need for a Copper Resource, anyway.
Babylon could go back to working Mines instead of Cottages at any time, but I decided to work the Cottages for now so as to grow the City into its Happiness cap.
We are set up with many Cities which COULD stay on an economic path or COULD switch to building a Barracks and more Military Units. The economy has been balanced and will start to take off after a turn, once Currency is in.
By hitting Peter and Darius you secured to yourself half of the continent.
Indeed, and it is an area that is well-blocked-off from both Saladin and Zara. That's partially why Peter still has a City--if I razed that City, Saladin would just settle there. We can instead capture or raze and rebuild (in a slightly different location) that City later, once we've built a couple of Courthouses in our other Cities.
Peter is essentially a "placeholder" for saving us that area to settle one decent City or two acceptable Cities (one for the Fish and another for the Horse + Sheep + Stone).
Your save would be the best if you did not attack Justinian after that. My guess you got no choice: needed gold from pillage/city capture.
Indeed, we needed to pillage Justinian's lands just to stay afloat. However, it was a temporary measure, and with our large number of maturing Cottages, Currency in the bag, and Code of Laws coming up soon, we no longer are required to keep pillaging Justinian's lands.
Crippling Justinian's fieldable armies to be just Archers and taking down his capital have made him very weak. The plan would simply be to stay at war with him only and slowly eat away at his Cities using the odd Swordsman and our remaining Chariots. There is no rush to capture his Cities, but we'll want to stay at war just to avoid him reconnecting his Horse Resource or settling by and connecting-up another Strategic Resource.
Constantinople with 2 workable tiles, surrounded by enemy territory – not worth it IMO even with 5 gold shrine.
It's pretty great. It gives us The Great Walll, so Barbs are no longer a threat to our relatively-AI-free eastern area.
It gives us the Buddhist Shrine, which means that the City provides more income than it costs our empire in Maintenace Costs.
It comes with a Lighthouse and an improved Clam, so it's got some decent Food that can help to whip out some buildings.
We're making 6 Culture there per turn, mostly thanks to Buddhism having been founded there, so those "only 2 squares" will quickly expand to multiple squares within a short period of time.
Justinian is still strong and way more advanced then we are, so we need keep pumping troops and send them there to defend city and attack Thessalonica, with all tiles pillaged. Signing peace at current situation would not be good too IMO.
While I agree that Peace is not a good choice with Justinian, I do not see how his tech level will help him, unless he gets Feudalism.
Until he gets Feudalism, all of the tech in the world won't help him out, as his Ivory and Horse have been pillaged, his Iron has been captured (although it is still within his borders, he won't build a Mine there, since it is within our City's radius), and even the Barbs are harassing him now that he lost The Great Wall.
If anything, we can just continue to pick away at his Archers in the open on flat terrain, racking up Great General points and more "credit" for us to be able to get better techs from him for Peace in the future. That means that it is actually a GREAT THING that he is a bit more technologically advanced, as we can count on getting a good tech or two out of him in the future when we finally sign Peace with him.
I see no reason to spam troops at an AI that can only field Archers--we simply just have to keep an eye on his Strategic Resources every few turns, make sure that Workers aren't improving said Strategic Resources, and then pick off his Archers in flat terrain every few turns.
At worst, he'll start fielding some Catapults. If we can get Horseback Riding in trade, then Catapults will become a joke, as a Chariot or two that get upgraded to Horsemen will eat Catapults (and Archers in the same stack) alive. Even having the odd Swordsman will marginalize the value of any Catapults that Justinian will be able to field.
Almost all techs we can trade now – for peace. Forget about tech trading after that.
Not true. While trading with Peter and Darius won't happen, they only have 1 City each and thus they aren't going to be good long-term tech-trading partners.
If we capture all of Justinian's Cities but one of them (instead of razing some of them), then we'll only have a -3 Diplo modifier with him, since we didn't declare war on any of his friends. -3 is easy enough to overcome, so he'd even be willing to trade with us in the future after a war.
Zara and Saladin are still on good trading terms with us and they are going to be the tech leaders in the medium term, so we're set up well in that regard.
After all this hard work you have done, I don’t see advantage of situation besides having St.Petersburg and Moscow – 2 excellent cities and Peter and Darius been crippled.
You don't see the advantage of only having 2 main opponents that are capable of beating us but who are also on reasonable terms with us and will trade with us?
You don't see the advantage of controlling enough land to settle a total of more than double the number of Cities which the next closest AI competitor will have room to build?
You don't see the advantage of owning The Great Wall under such circumstances, so that the Barbs don't come back to bite us for leaving a lot of land unsettled until we can get some Courthouses built?
Btw Athens is even better city (and closer to our capital), if it could use its pigs.
Meh, Alex built us yet another City that we can capture relatively easily. It's in a nice location and doing so would give us our Pig back.
In fact, we can declare war immediately, if we wanted to do so, but I was waiting until we got Currency, so that we could get Peace with the others, so that the combined War Weariness would not affect us adversely. It won't be "combined" War Weariness once we get Peace with both Darius and Peter.
May be earliest possible conquest/domination is possible here
I really think that any victory condition is quite possible. Then again, I would say the same for all victory conditions from anyone's save after this round, with the exception of early-game Cultural for the other saves.
As I see it, we got no choice but keep fighting without sufficient income and production.
I see no need to keep spamming troops and I think that it would be a mistake to do so.
Now is the time to keep moderate pressure on Justinian, so that he doesn't connect any Strategic Resources, but otherwise, we can ignore him.
We should focus on the economy with our other Cities, so that we can get to a sufficient tech level to be able to take down Zara and Saladin easily. Or else keep them alive as great tech trading partners and go for one of Space, Diplo, or Cultural Victories.
This save is no doubt a most interesting one.
I think that it will be fun for me to continue from someone else's game (it looks like it will be yours) and see if I can't create yet another "interesting" position over the course of the next turnset.
