FramedArchitect
Reluctant Modder
Could you please be so kind and explain in short the impact of halth on food increase and decreas?
I think you're making this mod more complicated than it actually is!
A city's health value adds to the food stores each turn. If city health is positive it adds a positive value (increases) food stores. If city health is negative it "adds" a negative value (reduces) food stores.
There are two exceptions: 1. If positive health would make the city increase in population, it won't be added. 2. If negative health would make the city decrease in population, it won't be added.
Finally, two types of cities are not affected by health: 1. Starving cities. 2. Plagued cities.
And that's it.