[BTS] Help and advice with progress

Unlocks when you reach 10 XP, you are currently one XP away from next promotion.

The HP percentages tell you the odds you survive at a certain health. There's 0.97% chance you win the battle without taking a single hit, 3% chance you win but take one hit in the battle, 5.69% chance you take two hits and so on. In this particular battle one hit from the enemy deals 21HP damage, so five hits and you lose. HP is the percentage of original strength a unit has. In this case if your 4 strength spearman won but was knocked down to 58 HP, after the battle it would show as 0.58*4 = 2.3 strength.

Those percentages are not that useful. You only really care about victory percentage and quite often not even that. Initial attackers are often meant to be suicided at very low odds. (Edit: of course you do care about victory percentage in the sense that you usually want to use the attecker with the best odds.)
 
10 experience unlocks the next level/promo. The XP requirements for each promo level are locked. Charismatic trait does reduce the amount of xp needed to acquire the next level.

So, for example, non- Char leader would need:

2XP - Level 2
5XP - Level 3
10XP Level 4

Char leader would need:

2XP - Level 2
4XP - Level 3
8XP - Level 4

Yeah, I would not get caught up into all that advance combat odds stuff. Only thing that matter to me is the overall odds.
 
Well, what are the alternatives to working the plains hill mine? Maybe a grass farm if available. 3:food: is clearly better than 4:hammers:, thus only under rather special circumstances plains hills mines are worthy. I don't think even a mined grass hill beats either whipping (assuming we have some leeway with happiness), because getting something sooner is valuable OR working a grass farm, because 2:food:>3:hammers:. Mines really are that bad, unless you are hindered by a low :)-cap.

edit: I also don't think you should often be limiting your whips to 10T cycles. If you need something, whip it asap. If you don't need anything, run specialists or give the :food:-resource to another city and work cottages at max size.
Seems you're right. I was comparing the F->H conversion of a food surplus by whipping to the F->H conversion of a citizen working a tile, but that is comparing apples and oranges so it makes no sense.
Please ignore what I wrote, and apologies for causing confusion.
 
One more thing about the HE: a city needs a barracks before the HE can be built there.

One can get 10 XP battling barbs. In unmodded Civ IV, that’s the max a unit can get battling barbs.

A unit that has enough XP to be promoted (and has not yet been promoted) will be glowing.
 
Thank you all very much. I have absorbed so much knowledge from you guys.

Took me a long time, but finally secured a domination victory at 1804AD - very slow I know... The most important thing I learnt in this game is the Slavery and :hammers: overflow mechanics.

Spoiler Victory :
civ4beyondsword_dsukfljgbg-jpg.567276


Having achieved this little milestone, I am ready to play another shadow game to advance my skills and knowledge. Thank you!
 

Attachments

Congratulations on the win :) Glad to hear you learnt a lot from this thread. It's why these "play along with the forum" games are so awesome.

Deity next? :D
 
Great to see the victory screen :). I wonder if you've looked again at the save you posted on the first page of this thread - amazing progress!

I'm pleased the video went down well. I have tried several times to make a further video but have had microphone failure twice and forgot to turn the very loud music off another time so have given up - sorry. I think you've moved past most of what I could teach you now anyway!

Moving forward it's cool that you're doing another shadow game. I'm unsure if you've been playing offline games as well? I made a post earlier in this thread about copying your save folders around to do this and I would recommend playing some maps offline in addition to shadow games as you can play many more maps in the same time as a shadow game and the forum is great for learning how to tweak your game but you also improve by making mistakes on your own.

Probably should have provided a disclaimer on first page about how many hours of your life this game will now suck away... Happy civving :)
 
Back
Top Bottom