Help Me Get Better on Immortal!

You are doing the same thing I did my first few games! However, I have come to believe this sets up the next part of the game.
 
Played onto Turn 99 (400 BC). Feeling on top of the world! :crazyeye:

Spoiler :

No more whipping. Cities are almost grown to happy cap and few of them are running Scientists. Some of them have so much food that I may switch to Caste so I can have more than two uber Scientists per city. Bureau of course I'm gonna switch to as well. I'm worried about Gilga declaring as he's got some Vultures and Swords near me but he's not WHEOOHRN yet. No religion on the continent so he's still Cautious. I'm trading Crabs for Clams so I get a +1 for supplying him with resources. No AI has Alphabet yet. Toledo gonna whip a Library soon then use Corn to grow because the cap won't need it for a while anymore.

I'm getting two happiness resources from Qin (Gems and Spices) for two health resources (Corn and Fish). He gifted me his Pigs when I asked because he's Pleased. :)

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Got a few questions. I'm pretty set on the tech path I think.

Spoiler Question #1 :

Are Conqs the best course of action considering Gilga has War Elephants and is likely to spam them? I'm thinking Steel with Citadels for some crazy Cannon is at least an option.


Spoiler Question #2 :

How should I get Gilga to Pleased? Should I settle a city up north and gift? I'm not sure if it's urgent or necessary... I'm hoping that when these guys discover Alpha I could maybe bribe him with CS to go after Qin who is also very weak in power.
 

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You are on the right path. :thumbsup: Now you can see that pulling ~100:science:pt breaking even in :gold: at ~T100 is very possible.

Some remarks:
  • fish is unworked in Cordoba. This always suggests that there must be some other way! I founded 6th to take that corn, as Cordoba can't use all the food to full effect
  • you should've gifted a city by now. It might be quite uncomfortable if Gilga starts plotting now
  • working coast is not great, so you should probably be in caste now (those rep scientists are great!)
  • Toledo should work those cottages, that's why you built them!
  • you should road to Gilga asap
  • you should trade the horse away instead of :health:-resources! You need that :health:
  • I think the aqueduct in Cordoba is not good, just reorganize the deals and deal with the :health:-cap you have. 100:hammers: is just too much, it's costing you many many turns of running scientists.


edit:

Q1: I think Conqs are just better than cannons here, even normal cuirassiers would be, just because the war will be a lot faster. War elephants are not a factor, PRO longbows are the best defenders he has.

Q2: Yeah, I think city gift is still good.
 
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You are on the right path. :thumbsup: Now you can see that pulling ~100:science:pt breaking even in :gold: at ~T100 is very possible.

Some remarks:
  • fish is unworked in Cordoba. This always suggests that there must be some other way! I founded 6th to take that corn, as Cordoba can't use all the food to full effect
  • you should've gifted a city by now. It might be quite uncomfortable if Gilga starts plotting now
  • working coast is not great, so you should probably be in caste now (those rep scientists are great!)
  • Toledo should work those cottages, that's why you built them!
  • you should road to Gilga asap
  • you should trade the horse away instead of :health:-resources! You need that :health:
  • I think the aqueduct in Cordoba is not good, just reorganize the deals and deal with the :health:-cap you have. 100:hammers: is just too much, it's costing you many many turns of running scientists.


edit:

Q1: I think Conqs are just better than cannons here, even normal cuirassiers would be, just because the war will be a lot faster. War elephants are not a factor, PRO longbows are the best defenders he has.

Q2: Yeah, I think city gift is still good.

I've been able to have strong research in some offline games. A month ago I had a game where I was sustainably pulling above 1500 beakers around 1200 AD. I played Darius, built GLH plus Colossus and had great great land. But that was on Emperor and an exception for me rather than the norm to have an economy that strong.

Forgot to road to Gilga and I should have switched to Caste a few turns ago when I started working coast. I realized that myself and also that I had to pump a lot of Scientists in one city to get that GS quickly for bulbing. Toledo I kind of neglected. Trading Horse didn't cross my mind. Do I really need health? My cities Barcelona and Cordoba which are unhealthy are at happy limit. I was actually gonna build the Aquaduct so I can get some failgold from building Hanging Gardens.

I may rewind a few turns and fix these mistakes.
 
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My cities Barcelona and Cordoba which are unhealthy are at happy limit. I was actually gonna build the Aquaduct so I can get some failgold from building Hanging Gardens.
True, but I'd say here every :food: counts, as with caste you can switch those 3 floodplains cities between starving and running some surplus :food:. Basically one :food: is worth half a scientist, meaning half of 6*1,25=7,5:science:pt, and that's without taking :gp:-points into account.

I don't think HG-failgold is very good, that city has no :hammers: anyway to do it properly (only capital does).
 
Spoiler Question :

I went back to turn 81 to clean up a few errors I made with Toledo, not gifting a city, not roading Gilga, Cordoba not using food, not switching to Caste right away etc. I popped a GS on turn 97. He's a bit early to bulb Philo because I don't have Alphabet and in fact none of the AI's do so no tech trading yet.

I'm due for another GS in 17 turns and would be faster with a Golden Age (plus could run another Scientist in Cordoba) so I'm thinking of using this one on a GA. The way I see it I'm not in a rush for Philosophy. I just need it for Liberalism but I'm not gonna get through Paper and Education in 17 turns anyways. I think an Academy is not worth it because I have four large cities contributing massively to research not one powerhouse. I guess one advantage of early Philo would be getting a religion and no one on the continent has one so that could help diplomatically. A GA will accelerate my research quite dramatically.

EDIT: In a GA, another GS will be coming in under 10 turns.

 
I think you should not run a golden age without pacifism, so I'd just have saved the GS. Waiting also gives you more time to grow to max size and store food everywhere (you are running scientists in two spots despite being below :)-cap, which is not optimal). Like you yourself noted, it doesn't really matter when the GS:s are out. You just need to be ready to bulb with them once you've reached all the techs you need.

It looks like you are going with just 5 cities. I went with 7, as the :hammers: will be easier to pull off at MT. I think at least the 6th one is good, not so sure about 7th. Still, overall, I think a winning cuirassier attack can be pulled off from that position. :)

edit: also, since you need music, the music artist is the guy you should be using for a GA.
 
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I think you should not run a golden age without pacifism, so I'd just have saved the GS. Waiting also gives you more time to grow to max size and store food everywhere (you are running scientists in two spots despite being below :)-cap, which is not optimal). Like you yourself noted, it doesn't really matter when the GS:s are out. You just need to be ready to bulb with them once you've reached all the techs you need.

It looks like you are going with just 5 cities. I went with 7, as the :production: will be easier to pull off at MT. I think at least the 6th one is good, not so sure about 7th. Still, overall, I think a winning cuirassier attack can be pulled off from that position. :)

edit: also, since you need music, the music artist is the guy you should be using for a GA.

My line of thought was that of an early advantage being better than a later advantage. Bulbing Philo is still another 6 turns to finish CS plus another 3 for Alpha so it's a long wait. I trust your judgment. I may replay it going that route for experimental purposes. This is a learning game in the truest sense of the word for me. At this point I'm getting another GS in 5 turns which will be timed perfectly to bulb Philo. Then I got Paper, Education, and Liberalism and I can get another GS to help bulb a chunk of Education. Planning to take Nationalism as a free tech. Should I bother to build Taj Mahal? It's an expensive wonder and I got no Marble. I think the answer is no. At that point, it's Conqs all the way. I actually planned to use the Music free artist for a Golden Age originally but now I don't need to emphasize Music early and could just focus on the big techs. I also need Gunpowder for Conqs.

I will settle a 6th city down where you settled Santiago. It will be a marginal city but as you reason if it can whip out 2 Conqs it probably did its job.
 
Yes, in general an early advantage is better than a later one, that's a good rule of thumb for this game. Here, however, it's debatable whether running a golden age earlier has any advantage compared to a later one. You should be getting used to saving your GS:s when running for strategies like this one.

I think your described tech path would be pretty good if you could get music via trade. I'm afraid it's close to impossible here, as you can't get the AIs to friendly. I think using music artist for GA is a much much stronger play. Taj is 700:hammers: so it only plays a role when you have marble AND a bunch of forest left.
 
In your current save Madrid would be better like that
Spoiler :
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My goal here would be pushing out it's GP before Bur. (where commerce gets +50%), Rep Scientists during a GA are unbeatable value if the city will generate a great person.
Most cities (cept too small ones) should look like that in GA, until they have reached their GP goal.
 

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Indeed. This is what I meant when I said "Waiting also gives you more time to grow to max size and store food everywhere", but didn't clearly state that during the GA you should mostly use that food by running the food bar down.
 
Yes, in general an early advantage is better than a later one, that's a good rule of thumb for this game. Here, however, it's debatable whether running a golden age earlier has any advantage compared to a later one. You should be getting used to saving your GS:s when running for strategies like this one.

I think your described tech path would be pretty good if you could get music via trade. I'm afraid it's close to impossible here, as you can't get the AIs to friendly. I think using music artist for GA is a much much stronger play. Taj is 700:hammers: so it only plays a role when you have marble AND a bunch of forest left.

Yea I can see going for Taj only if I happen to pop a GE in the capital because of Pyramids. But from what Fippy just showed it seems somewhat likely that I will pop a GE because most of the GP points in Madrid are for an Engineer. I'm just too careless in microing cities. I gotta go back 2 turns from the start of the Golden Age and fix the set up of the cities. Or just do the entire Golden Age later on with the Artist.

I like using the Music artist because it's a synergistic play. I need Music for Mil Trad so may as well maximize my gain by using that artist which I can get for free. Then again, when I finish Alpha right after CS I will trade it for Iron Working and may find that I don't have Iron in which case the whole Conq talk was premature. In that case I won't even need to go for Music for Mil Trad. Unless I'm lucky to trade for Iron. Possibility of not having Iron is making me think that doing the Golden Age now isn't such a bad idea.
 
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You will be only ~40% to get a GE though. You have about 68/200 GE points now so you'll make it to roughly 80/200 when it's done. If it happens though, agree that Taj is good. :thumbsup:

If you don't have iron, it's very likely that you can buy it, nearly guaranteed.
 
Another thing I just realized. When I bulb Philo in a few turns I'll found a religion and can use the free missionary to spread it to Gilga. After he converts maybe just maybe that gets me to Friendly and he spreads it to Qin as well. Or I could even build a missionary and spread to Qin as well.
 
Religion is good in your position, true, but you won't be getting Gilga to friendly before the attack.
 
In the absence of any other religions on your continent why not spread the religion to Qin first? If you can get him to pleased you can beg gold before DOW on Gilgamesh to prevent him being bribed on you.
 
Not a bad idea, though natural religion spread to both shouldn't take long anyway.
 
In the absence of any other religions on your continent why not spread the religion to Qin first? If you can get him to pleased you can beg gold before DOW on Gilgamesh to prevent him being bribed on you.

Qin is already Pleased with me actually.
 
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