Here's something you don't see everyday...When barbs attack...

Yep, the barbarians sacked a HOLY CITY (high cultural defense) of a protective civilization thus eliminating the civilization from the game :lol:
Are you sure it was sacked? I just played a duel game and I saw barbarian cultural radius appear. (I was already certain my opponent hadn't built over there, and since barbarian borders appeared without my opponent's borders there first, I knew it wasn't sacked)

When I finally got around to taking the barbarian city, I discovered it was the hindu holy city!

In other words, I think the barbarians can found religions too.
 
No, it was definitely sacked, I saw it on the game replay.

I don't care when barb uprisings come for me because I agree it is usually manageable and if they come really early they often won't enter my borders. But when they wipe out a rival civ for me ca. 2500BC I think that shifts the odds too much in my favour.
 
I once had the Barb uprising event next to my capital: 4 spearmen, while i had a lonely warrior. I thought, ok nice starting location, better luck next time, but then something very strange happened. Those four spearmen crossed my whole two cities-empire without attacking me and went straight to my neighbour poor Pacal and eliminated him! I don't know why these spearmen made a 20 tiles trip to conquer a far away civ, when they could have attacked me immediately.
 
Hi

I think problem with early barbie uprisings is partly do to their getting chance to be triggered a soon as certain techs get discovered. like if you get bronzeworking the axemen uprising event can show up or spearmen if you also have hunting or archers as soon as someone gets archery and so on.

On higher difficulties the AI's can get archery as starting tech which I think means the archery uprising has chance happening from turn 1. And even when AI doesnt get archery as starting tech it could also happen from popping a goodie hut and getting lucky tech then unlucky event soon after--so next time you pop a map or a few angry warriors remeber it's not the WORST thing that could haeppen. At least from way I understand it that is why uprisings can happen VERY early in game sometimes and then civs get wiped out. So in a way sometimes it's AI's own fault for cheating if archers wipe em out on the high difficulties hehe.

And I am not sure but I think it just needs for ANY civ to get the tech for it to happen and as soon as one civ gets it could happen anywhere and not just near civ that got the tech. So beelining BW might be causing headaches for some poor civ on other side of map hehe.

Kaytie
 
I think it was archers that wiped this guy out because I didn't see any other units in the barb city when I sacked it. And since it was so early in the game I think it makes sense that it was archers. I was just shocked that 4 archers could take a holy city (on a hill no less!) that early. The civ must have only had 1-2 archers defending, probably only 1 or else got unlucky. Poor guy :lol:
 
well barbs aren't allowed to build workboats. so we know Justinian made the those before his demise, and that's time he wasn't making archers. :lol:
But when they wipe out a rival civ for me ca. 2500BC I think that shifts the odds too much in my favour.
well i like it since i can't axe-rush worth a bean *giggle*. barb archers took out monty for me a week or two ago, bless their hearts. it was awesome. i'd never have axe-rushed monty, but i sure axe-rushed the barbs! Teno-whatever turned out to be a beautiful ironworks city. his death left me and HC alone on the continent, so i knew he wouldn't trade with me. i was already building the great wall, i mean after all, the barbs were really scary! so that was my first "infiltrate with an early great spy and steal a bunch of techs" game, it was fun.
 
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