It occurred to me that improvements could be all manner of things.
Adepts and other magical units can build mana nodes but imagine if through promotions and technological advances, you could go further.
Obsidian gates can only be built in cities but imagine is a worker could build two linked obsidian gates on the map. Naturally it would take some time (50 turns?) and they could be pillaged but it would add something to strategic goals. Maybe limit the number that can be produced?
Magical minefields that explode when an enemy unit steps on them?
Malakim have Citadels of Light but maybe you could produce them in the field.
Build apothecaries near your forts in foreign lands to heal troops?
Magical structures that create rage/burning blood in any unit (friend or foe) that approach?
Im sure people have thought of these things before but are they possible?
Adepts and other magical units can build mana nodes but imagine if through promotions and technological advances, you could go further.
Obsidian gates can only be built in cities but imagine is a worker could build two linked obsidian gates on the map. Naturally it would take some time (50 turns?) and they could be pillaged but it would add something to strategic goals. Maybe limit the number that can be produced?
Magical minefields that explode when an enemy unit steps on them?
Malakim have Citadels of Light but maybe you could produce them in the field.
Build apothecaries near your forts in foreign lands to heal troops?
Magical structures that create rage/burning blood in any unit (friend or foe) that approach?
Im sure people have thought of these things before but are they possible?