Fluroscent
Emperor
Different divisions:
Good point that it may be a good time to try it out. But what if you, say, want to play one game at Deity, but cannot win all of them at Deity? Should you have to play all the games at the same level to be eligible for a final ranking?
If yes, then it would seem that it is impractical with free difficulty choice, but would rather be a split between a low and a high division, with preset difficulty ie. Monarch for low/Immortal for high (maybe a middle too?). I can see this work, but I imagine most of the games at high level should not be Deity for the high level, even if the bar is set higher than the first challenge. Would that be satisfactory for high level player participation?
Good point that it may be a good time to try it out. But what if you, say, want to play one game at Deity, but cannot win all of them at Deity? Should you have to play all the games at the same level to be eligible for a final ranking?
If yes, then it would seem that it is impractical with free difficulty choice, but would rather be a split between a low and a high division, with preset difficulty ie. Monarch for low/Immortal for high (maybe a middle too?). I can see this work, but I imagine most of the games at high level should not be Deity for the high level, even if the bar is set higher than the first challenge. Would that be satisfactory for high level player participation?