But I have download the current version and extracted it, tried to run it by double clicking on the .exe and promptly got an error message that I have since forgot; something about having the game running first.
@CBob - I'll give this a try, but I'll have to do it in installments, taking screenies as I go. It sounds like you have it properly installed so far. That error message is actually a
good thing. It's just telling you that you need to fire up Civ for the MapFinder utility to work properly. You could 1) just click "ok" and then start Civ, or 2) you could start Civ and then start MapFinder. In case #2, you wouldn't get the error message.
Step 1 - Be sure you have a folder created on your Windows hard drive to receive the files the program saves for you. This screenie is part of my Windows drive C directory. The "Civ3Map" contains all the maps I've generated over the past 2 years by difficulty level, etc., BUT the one simply called "Maps" (the second red arrow) is where the utility sends the new maps I'm currently generating. Don't get it mixed up with either the MapFinder program file or with your Civ program file.
Step 2 - Set up the MapFinder General tab. This screenie shows the setting I used on my older, slower computer for times. It shows the game directory where autosaves store, has "Quick Game Start?" checked, and shows the file path to where I want new maps sent.
Step 3 - Set up your Ruleset(s). My screenie shows a detailed list of what I do (and don't) want in the maps I was looking for. These can be changed at will, and you can have more than one ruleset. Just bear in mind that, if you made a ruleset that
only had "And", "Rivers", ">", "1", you could wind up saving hundreds of maps that met the single criteria of having a river. The more detail in your ruleset, the fewer maps you'll get, but it's more likely they'll be what you want to play on.
BTW, this is an older screenie. These days I'm more likely to use "And marsh = 0", rather than marsh being < 1.
Step 4 - Start Civ running. Go to "New Game" and do the usual setting for world size and type, weather, barbs, civ to be played, opponents, etc. NOTE: These settings will stay the same for each map generated until you stop the utility and change them.
After the first map is generated, get rid of the paragraph about how your people used to be nomads, etc, use your "Windows key" to get to your desktop icon for MapFinder and fire it up.
Click on MapFinder's "Start" button. It will begin generating maps, saving only those which meet your Ruleset criteria. It will periodically shut down, going to your desktop, then start itself again. How often this happens depends on what number you set in the General Tab to "restart after every xxx iterations", and it's meant to prevent your computer from freezing up due to too many restarts. NOTE: You can leave it running by itself all night or while you're at work all day.
When you have as many maps to look at as you wish, press the "Stop" button. The program will automatically generate a report in which you can view a screenie of each saved map. Any of these maps can be deleted from within the utility by right-clicking on it from the listing page.
Step 5 - After going through the Map Report and deleting those you're sure you do NOT want, you can close down MapFinder. You'll find all of the .sav, .jpg and .set files in your Windows Directory where you put your "Maps" folder. You can view the maps by double-clicking on the .jpg file. You can get more info about each .sav file by opening it with CA2. I usually just delete all the .set files...I must have at least 20,000 maps filed by difficulty and several other filters, so I'm unlikely to use the MapReport again for viewing them, but the .set files are what makes the MapReport work.
Any of the .sav files can be copied or moved to your Civ3 Program Saves area to be played. Both the .sav and .jpg files can be uploaded to this forum for your SG.
If you have many saved files (as I do), you may want to develop a naming/filing system for locating them later by difficulty, by civ, by map type, or whatever. You can see a tiny sample of mine in the first pic, but you're likely to want to develop your own.
If the above instructions aren't clear, I'd be happy to go into more specific detail (if, in fact, I know the answer myself).
Good luck, CBob!!!