Originally posted by EMan
Can MapFinder be currently (or potentially) set to accept only maps with a minimum of 5 shields for the starting city with a population of 2? (viz. Settler builds the city & immdiately adds back the worker.)
For example, if you want to generate maps that you could use for an Aztec Conquest victory on a Tiny Map, you would need to generate at least 5 shields per turn from your city of 2. (i.e. 2 forest squares)
Base on what Dianthus has told me so far about what he was planning to do, I think it's possible to add the following terrain type checklist for the 9 tiles at the starting location:
1. Minimum number of cow
2. Minimum number of deer
3. Minimum number of wheat
4. Minimum number of grassland
5. Minimum number of forest
6. Minimum number of floodplain
7. Minimum number of fish (for seafaring civ)
8. Minimum number of whale (for seafaring civ)
Combinning that with the minimum # of rivers from the previous version, you should be able to locate any type of map that you want.
