Announcing the latest versions of the HOF Mod for Sid Meier's Civilization 4:
NOTE: Please see the additional posts in this thread for important support information!
HOF Mod 3.13.001 for Sid Meier's Civilization 4 - Beyond the Sword Version 3.13
HOF Mod 2.13.002 for Sid Meier's Civilization 4 - Warlords Version 2.13
HOF Mod 1.74.0021 for Sid Meier's Civilization 4 - Version 1.74 (Vanilla)
HOF Mod details can be found here.
NOTE: Please see the additional posts in this thread for important support information!
HOF Mod 3.13.001 for Sid Meier's Civilization 4 - Beyond the Sword Version 3.13
Release Notes
Upgrade from V3.03.001 to V3.13.001
Changes:
- added support for Patch 3.13
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- added back Glance tab in Foreign Advisor (i.e. uncommented)
- fixed alerting for 0 GPT for trade
- fixed Partisans Event - requires city owner to be in Emancipation
- added original HOF version of Exotic Foreign Advisor (same as in Vanilla & Warlords)
- added back Modified Special Domestic Advisor - updated to work for BTS
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
- added Bhruic's Unoffical BTS 3.13 Patch fixes (v1.09)
- Fixed bug where culture/espionage would not display for building popups
- Fixed bug where spies would be ejected from a square when declaring war
- Fixed bug that caused the AI to trade for resources it already had (appears as grossly uneven trades)
- Refixed trade bug
- Refixed culture/espionage display bug
- Fixed bug with Warlords attaching to units when the Great General is part of a selection group
- Prevented new Colonies from overwriting previously existing Civs
- No longer displays new Colony message if player hasn't met Master Civ
- Workers on Transports no longer perform capture of cities (thereby displacing all other units) when city is captured
- Units considered "unsuitable" for city defense will no longer be prevented from healing in cities
- No longer able to base an unlimited number of air units in vassal's cities
- Can found Corporations under Mercantilism
- Vassal's spies will no longer be "caught" in your territory
- Amount of time worked taken into consideration by city plot selection (thanks SevenSpirits)
- The Vassal of a Capitulating Civ is freed before peace treaty
- Mouse-over for Worker actively working a plot no longer counts Worker twice
- Automated Workers will no longer idle when railroading is possible
- Mouse-over for Join City now displays extra bonuses for Great People
- Vassals freed by Capitulating Master no longer refuse to talk
- Privateers can only enter team members' or vassals' cities
- Automated Workers will no longer idle in cities within 2 squares of a hostile border
- Refixed Vassal/capitulation
- AIs less likely to build Executives if they can't afford to use them or already have sufficient
- Events Disabled:
- Horseshoe - Gives free Flanking I to all mounted units
- Axe Haft - gives free Shock to all axes
- Tower - Shield gives free Cover to all melee units
- Toxcatl - anti-Aztec Event
- Dissident Priest - pro-Egypt Event
- Anti-Monarchists - pro-France Event
- Impeachment - anti-American Event
- Events Modified:
- Vedic Aryans - triggers with Priesthood/Archery instead of Polytheism/Archery
- Partisans - attempted to check civic (Emancipation)
>>Download<<
HOF Mod 2.13.002 for Sid Meier's Civilization 4 - Warlords Version 2.13
Release Notes
Upgrade from V2.13.001 to V2.13.002
Changes:
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- fixed alerting for 0 GPT for trade
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
>>Download<<
HOF Mod 1.74.0021 for Sid Meier's Civilization 4 - Version 1.74 (Vanilla)
Release Notes
Upgrade from V1.74.001 to V1.74.002
Changes:
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- fixed alerting for 0 GPT for trade
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
>>Download<<
HOF Mod details can be found here.