Announcing the latest versions of the HOF Mod for Sid Meier's Civilization 4:
NOTE: Please see the additional posts in this thread for important support information!
HOF Mod 3.13.001 for Sid Meier's Civilization 4 - Beyond the Sword Version 3.13
HOF Mod 2.13.002 for Sid Meier's Civilization 4 - Warlords Version 2.13
HOF Mod 1.74.0021 for Sid Meier's Civilization 4 - Version 1.74 (Vanilla)
HOF Mod details can be found here.
NOTE: Please see the additional posts in this thread for important support information!
HOF Mod 3.13.001 for Sid Meier's Civilization 4 - Beyond the Sword Version 3.13
Release Notes
Upgrade from V3.03.001 to V3.13.001
Changes:
- added support for Patch 3.13
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- added back Glance tab in Foreign Advisor (i.e. uncommented)
- fixed alerting for 0 GPT for trade
- fixed Partisans Event - requires city owner to be in Emancipation
- added original HOF version of Exotic Foreign Advisor (same as in Vanilla & Warlords)
- added back Modified Special Domestic Advisor - updated to work for BTS
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
- added Bhruic's Unoffical BTS 3.13 Patch fixes (v1.09)
- Fixed bug where culture/espionage would not display for building popups
- Fixed bug where spies would be ejected from a square when declaring war
- Fixed bug that caused the AI to trade for resources it already had (appears as grossly uneven trades)
- Refixed trade bug
- Refixed culture/espionage display bug
- Fixed bug with Warlords attaching to units when the Great General is part of a selection group
- Prevented new Colonies from overwriting previously existing Civs
- No longer displays new Colony message if player hasn't met Master Civ
- Workers on Transports no longer perform capture of cities (thereby displacing all other units) when city is captured
- Units considered "unsuitable" for city defense will no longer be prevented from healing in cities
- No longer able to base an unlimited number of air units in vassal's cities
- Can found Corporations under Mercantilism
- Vassal's spies will no longer be "caught" in your territory
- Amount of time worked taken into consideration by city plot selection (thanks SevenSpirits)
- The Vassal of a Capitulating Civ is freed before peace treaty
- Mouse-over for Worker actively working a plot no longer counts Worker twice
- Automated Workers will no longer idle when railroading is possible
- Mouse-over for Join City now displays extra bonuses for Great People
- Vassals freed by Capitulating Master no longer refuse to talk
- Privateers can only enter team members' or vassals' cities
- Automated Workers will no longer idle in cities within 2 squares of a hostile border
- Refixed Vassal/capitulation
- AIs less likely to build Executives if they can't afford to use them or already have sufficient
- Events Disabled:
- Horseshoe - Gives free Flanking I to all mounted units
- Axe Haft - gives free Shock to all axes
- Tower - Shield gives free Cover to all melee units
- Toxcatl - anti-Aztec Event
- Dissident Priest - pro-Egypt Event
- Anti-Monarchists - pro-France Event
- Impeachment - anti-American Event
- Events Modified:
- Vedic Aryans - triggers with Priesthood/Archery instead of Polytheism/Archery
- Partisans - attempted to check civic (Emancipation)
>>Download<<
HOF Mod 2.13.002 for Sid Meier's Civilization 4 - Warlords Version 2.13
Release Notes
Upgrade from V2.13.001 to V2.13.002
Changes:
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- fixed alerting for 0 GPT for trade
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
>>Download<<
HOF Mod 1.74.0021 for Sid Meier's Civilization 4 - Version 1.74 (Vanilla)
Release Notes
Upgrade from V1.74.001 to V1.74.002
Changes:
- added Support for Gold, Complete and Steam Editions of Civ4 (Assets checks and HOF Install)
- fixed alerting for 0 GPT for trade
- added alerts for Open Borders, Defensive Alliance, and Perminate Alliance agreements available
- added Save on 'End Turn' option to create a "Autosave_End" in auto folder (load picks up right after the End Turn was pressed)
- added translations new alerts messages and other misc messages (Many thanks to the folks in the HOF Community who helped)
>>Download<<
HOF Mod details can be found here.
) 
. It will be revised, but not constantly. We have no intention of spending all of our time modding, and having lots of versions of the mod around will cause us more problems with support and verification.
