hotfix dll for 4/23 version

https://github.com/LoneGazebo/Community-Patch-DLL

Where it says Branch: master, click on master and drop down and pick fefe.
It's ilteroi's code changes.
However, the dll's are not up to date, so you will have to build them from the code to get his recent changes.

If he says the dll in post 1 has the fix, use that (or build your own from his code).
 
I dunno if anyone else is having this problem with siege units, but the movement range indicators for the other units seem to be working properly.
44595284b1.jpg
 
I didn't have it with siege but with units that had to go through another unit tile (like in your case).
 
That's weird...cuz this is only happening for my siege units specifically or at least so far.
 
ok that looks like a bug. need to check.

edit: small change only. unfortunate side effect from the melee danger fix. i was in a hurry to get that out ...

download on dropbox is updated, as is github for the DIY crowd

also included: invisible units (submarines) no longer affected by citadels
 
Thank you kindly for your swift retribution toward the bug.
 
Did the hotfix have anything to do with cities and their defensive fire?

Sieged a city and never got attacked by it. I used the fix in the original post prior to attacking the city.
 
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