slowcar
King
If an AI tells me away because of the many units on its borders (in deity games sometimes a scout?) - how long is the "no no we are just running around" going to cause a diplomatic incident when i DoW them? 30 turns?
Not exactly true. They did enter a non-agression pact before WW2 which Stalin thought was good. Then Hitler stabbed him in the back!
If an AI tells me away because of the many units on its borders (in deity games sometimes a scout?) - how long is the "no no we are just running around" going to cause a diplomatic incident when i DoW them? 30 turns?
I've had two pacts of secrecy against a third, just like the OP suggests, but was still DOW & swarmed by troops from one of my 'conspirators', and then next turn it tells me my other 'conspirator' has done a research agreement with the intended victim.
Previous game I had a research agreement offered to me during the computers turn, accepted it, then in the very same turn (hadn't had mine yet) they DOW and even taunted that they had tricked me with the trade?! Well, they hurt themselves as much as me.. J
Yes, sounds like the mistake you made here was being the one to finish off Hiawatha. Being the one to eliminate another player apparently has huge diplomatic penalties with it- in such a situation you would have been well advised to just leave them with their last city and either sue for peace or just wait for somebody else to kill them and get tagged as the evil one.I take two Iroquios cities and eliminate them from the game saving Sulimans bacon and honouring my agreement with Nappy. The result? My "friends" cancel all PoCs and PoSs and start calling me, "dishonourable" and "the bloodthirsty one".
Yes, sounds like the mistake you made here was being the one to finish off Hiawatha. Being the one to eliminate another player apparently has huge diplomatic penalties with it- in such a situation you would have been well advised to just leave them with their last city and either sue for peace or just wait for somebody else to kill them and get tagged as the evil one.
Because of this, in my last game I founded a city in a terrible out-of the way spot and gave it away to a civ I wanted to attack so that I could clean out all their good cities and get them out of the way without getting blamed for genocide. Works pretty well... also a helpful strategy if you can found some 1-hex island cities and give them away to civs who are in danger of being overrun by somebody so you don't lose too many RA partners.Sound advice, and it runs contrary to pretty much every turn-based strategy fiber in one's body...
Did anyone else give gold to a civ to attack another one and then instead of Alex declaring war on Catherine, he immediately declares war on you? On your turn, too?
I hate that. Really HATE.
I know humans can be *** but if I play MP with someone who does that, I'll never ever make a deal with him again. If the ai behaves like a ******ed warmonger in order to simulate a human player behavior, it should at least try to be honest about it. There's already very little sense of immersion in Civ V but this really breaks it. Suspension of disbelief? Good bye. It sounds too gamey. We make a deal, he gets the gold when he declares war on my enemy, not before. Now what the ai does is steal the gold from you and declare war on you!!!
Did I mention I HATE that?