So, this is technically the 2nd time this has happened to me now, but during late game, my empire hits a bad patch and suddenly has very bad stability for awhile. Okay fine, then I'll build stuff to increase stability for a bit... except the cities stay in a mutinous state for the rest of the game. There's endless revolutions, and the cities stop building anything that doesn't provide stability. Anyone know why it's like this, and what I should be doing differently to address it?
Here's an example; Assur is 1 turn away from finishing a Garrison:
But this is what the UI looks like on the next turn:
Here's an example; Assur is 1 turn away from finishing a Garrison:
The UI reports that the stability gains and losses are exactly equal... well okay, then finishing that Garrison should ideally improve Assur's stability, and it should start digging itself out of mutiny.
But this is what the UI looks like on the next turn:
Uh that's kind of weird. Gains from district went up by 13, but base value dropped by 7 and loss from exploitation went up by 6. Assur remains at 0 net stability, and I'm not sure what I can do to fix this.